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Fixes #8498: Use new influence table structure even in ImportTab (#8500)
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src/Classes/ImportTab.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -17,7 +17,7 @@ local realmList = {
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{ label = "Tencent", id = "PC", realmCode = "pc", hostName = "https://poe.game.qq.com/", profileURL = "account/view-profile/" },
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}
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local influenceInfo = itemLib.influenceInfo
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local influenceInfo = itemLib.influenceInfo.all
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local ImportTabClass = newClass("ImportTab", "ControlHost", "Control", function(self, build)
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self.ControlHost()

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