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enemyDB was not populated with `EnemyModifier` mods until doActorMisc was run on line 3078 so all the calls to enemyDB before that could be potentially missing mods
We now pull the call out of doMisc and run it early in the pass so all the subsequent calls to enemyDB will include them
Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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