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Copy file name to clipboardExpand all lines: src/Modules/ConfigOptions.lua
+15-15Lines changed: 15 additions & 15 deletions
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@@ -1953,13 +1953,13 @@ Huge sets the radius to 11.
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{ var="enemyMaxResist", type="check", label="Enemy Max Resistance is always 75%", tooltip="Enemy Maximum resistance is increased by the resistance configurations \nThis locks it at the default value", apply=function(val, modList, enemyModList)
@@ -2048,21 +2048,21 @@ Huge sets the radius to 11.
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{val="Spell",label="Spell"},
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{val="SpellProjectile",label="Projectile Spell"}
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} },
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{ var="enemySpeed", type="integer", label="Enemy attack / cast time in ms:", defaultPlaceholderState=700 },
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{ var="enemySpeed", type="countAllowZero", label="Enemy attack / cast time in ms:", defaultPlaceholderState=700 },
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{ var="enemyMultiplierPvpDamage", type="count", label="Custom PvP Damage multiplier percent:", ifFlag="isPvP", tooltip="This multiplies the damage of a given skill in pvp, for instance any with damage multiplier specific to pvp (from skill or support or item like sire of shards)", apply=function(val, modList, enemyModList)
{ var="enemyPhysicalDamage", type="integer", label="Enemy Skill Physical Damage:", tooltip="This overrides the default damage amount used to estimate your damage reduction from armour.\nThe default is 1.5 times the enemy's base damage, which is the same value\nused in-game to calculate the estimate shown on the character sheet.", defaultPlaceholderState=7 },
{ var="enemyPhysicalDamage", type="countAllowZero", label="Enemy Skill Physical Damage:", tooltip="This overrides the default damage amount used to estimate your damage reduction from armour.\nThe default is 1.5 times the enemy's base damage, which is the same value\nused in-game to calculate the estimate shown on the character sheet.", defaultPlaceholderState=7 },
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