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LocalIdentityLocalIdentity
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Add support for Vaal Reap (#6146)
Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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4 files changed

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src/Data/Skills/act_str.lua

Lines changed: 18 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -6609,7 +6609,7 @@ skills["RejuvenationTotem"] = {
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duration = true,
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},
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baseMods = {
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skill("radius", 10),
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skill("radius", 40),
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},
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qualityStats = {
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Default = {
@@ -6691,6 +6691,9 @@ skills["VaalRejuvenationTotem"] = {
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area = true,
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duration = true,
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},
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baseMods = {
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skill("radius", 40),
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},
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qualityStats = {
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Default = {
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{ "base_aura_area_of_effect_+%", 3 },
@@ -7696,11 +7699,25 @@ skills["VaalReap"] = {
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skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Physical] = true, [SkillType.DamageOverTime] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Vaal] = true, },
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statDescriptionScope = "debuff_skill_stat_descriptions",
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castTime = 0.8,
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statMap = {
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["vaal_reap_additional_maximum_blood_charges"] = {
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mod("BloodChargesMax", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff", unscalable = true }),
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},
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["base_physical_damage_to_deal_per_minute"] = {
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skill("PhysicalDot", nil, { type = "Condition", var = "ReapDebuffIsFireDamage", neg = true }),
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skill("FireDot", nil, { type = "Condition", var = "ReapDebuffIsFireDamage"}),
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div = 60,
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},
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},
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baseFlags = {
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spell = true,
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area = true,
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duration = true,
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},
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baseMods = {
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skill("radius", 23),
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skill("dotIsArea", true),
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},
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qualityStats = {
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Default = {
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{ "base_skill_area_of_effect_+%", 0.5 },

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