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Copy file name to clipboardExpand all lines: src/Modules/ModParser.lua
-1Lines changed: 0 additions & 1 deletion
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@@ -2398,7 +2398,6 @@ local specialModList = {
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["grants armour equal to (%d+)%% of your reserved life to you and nearby allies"] = function(num) return { mod("GrantReservedLifeAsAura", "LIST", { mod = mod("Armour", "BASE", num / 100) }) } end,
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["grants armour equal to (%d+)%% of your reserved mana to you and nearby allies"] = function(num) return { mod("GrantReservedManaAsAura", "LIST", { mod = mod("Armour", "BASE", num / 100) }) } end,
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["grants maximum energy shield equal to (%d+)%% of your reserved mana to you and nearby allies"] = function(num) return { mod("GrantReservedManaAsAura", "LIST", { mod = mod("EnergyShield", "BASE", num / 100) }) } end,
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["grants armour equal to (%d+)%% of your reserved mana to you and nearby allies"] = function(num) return { mod("GrantReservedManaAsAura", "LIST", { mod = mod("Armour", "BASE", num / 100) }) } end,
["%+(%d+)%% chance to block attack damage for %d seconds? every %d seconds"] = function(num) return { mod("BlockChance", "BASE", num, { type = "Condition", var = "BastionOfHopeActive" }) } end,
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["if you've blocked in the past %d+ seconds, you and nearby allies cannot be stunned"] = { mod("ExtraAura", "LIST", { mod = flag("StunImmune")}, { type = "Condition", var = "BlockedRecently" }, { type = "GlobalEffect", effectType = "Global", unscalable = true }) },
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