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lines changed Original file line number Diff line number Diff line change @@ -881,7 +881,7 @@ function ItemClass:NormaliseQuality()
881881 end
882882end
883883
884- function ItemClass :GetModSpawnWeight (mod , extraTags )
884+ function ItemClass :GetModSpawnWeight (mod , includeTags , excludeTags )
885885 local weight = 0
886886 if self .base then
887887 local function HasInfluenceTag (key )
@@ -904,13 +904,13 @@ function ItemClass:GetModSpawnWeight(mod, extraTags)
904904 end
905905
906906 for i , key in ipairs (mod .weightKey ) do
907- if self .base .tags [key ] or (extraTags and extraTags [key ]) or HasInfluenceTag (key ) then
907+ if ( self .base .tags [key ] or (includeTags and includeTags [key ]) or HasInfluenceTag (key )) and not ( excludeTags and excludeTags [ key ] ) then
908908 weight = (HasInfluenceTag (key ) and HasMavenInfluence (mod .affix )) and 1000 or mod .weightVal [i ]
909909 break
910910 end
911911 end
912912 for i , key in ipairs (mod .weightMultiplierKey ) do
913- if self .base .tags [key ] or (extraTags and extraTags [key ]) or HasInfluenceTag (key ) then
913+ if ( self .base .tags [key ] or (includeTags and includeTags [key ]) or HasInfluenceTag (key )) and not ( excludeTags and excludeTags [ key ] ) then
914914 weight = weight * mod .weightMultiplierVal [i ] / 100
915915 break
916916 end
Original file line number Diff line number Diff line change @@ -2616,12 +2616,10 @@ function ItemsTabClass:AddCrucibleModifierToDisplayItem()
26162616 end
26172617 if self .displayItem .canHaveOnlySupportSkillsCrucibleTree then
26182618 return keyMap [" crucible_unique_staff" ] and mod .weightVal [keyMap [" crucible_unique_staff" ]] ~= 0
2619- end
2620- if self .displayItem .canHaveShieldCrucibleTree then
2619+ elseif self .displayItem .canHaveShieldCrucibleTree then
26212620 return self .displayItem :GetModSpawnWeight (mod , { [" crucible_unique_helmet" ] = true , [" shield" ] = true }) > 0
26222621 elseif self .displayItem .canHaveTwoHandedSwordCrucibleTree then
2623- self .displayItem .base .tags [" one_hand_weapon" ] = nil
2624- return self .displayItem :GetModSpawnWeight (mod , { [" two_hand_weapon" ] = true }) > 0
2622+ return self .displayItem :GetModSpawnWeight (mod , { [" two_hand_weapon" ] = true }, { [" one_hand_weapon" ] = true }) > 0
26252623 end
26262624 return self .displayItem :GetModSpawnWeight (mod ) > 0
26272625 end
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