@@ -2211,7 +2211,7 @@ function calcs.perform(env, skipEHP)
22112211 elseif buff .type == " Link" then
22122212 local linksApplyToMinions = env .minion and modDB :Flag (nil , " Condition:CanLinkToMinions" ) and modDB :Flag (nil , " Condition:LinkedToMinion" )
22132213 and not env .minion .modDB :Flag (nil , " Condition:CannotBeDamaged" ) and not env .minion .mainSkill .summonSkill .skillTypes [SkillType .MinionsAreUndamageable ]
2214- if env .mode_buffs and (# linkSkills < 1 ) and (env . build . partyTab . enableExportBuffs or linksApplyToMinions ) then
2214+ if env .mode_buffs and (# linkSkills < 1 ) and (partyTabEnableExportBuffs or linksApplyToMinions ) then
22152215 -- Check for extra modifiers to apply to link skills
22162216 local extraLinkModList = { }
22172217 for _ , value in ipairs (modDB :List (skillCfg , " ExtraLinkEffect" )) do
@@ -2234,7 +2234,7 @@ function calcs.perform(env, skipEHP)
22342234 local inc = skillModList :Sum (" INC" , skillCfg , " LinkEffect" , " BuffEffect" )
22352235 local more = skillModList :More (skillCfg , " LinkEffect" , " BuffEffect" )
22362236 local mult = (1 + inc / 100 ) * more
2237- if env . build . partyTab . enableExportBuffs then
2237+ if partyTabEnableExportBuffs then
22382238 local newModList = new (" ModList" )
22392239 newModList :AddList (buff .modList )
22402240 newModList :AddList (extraLinkModList )
@@ -2261,7 +2261,7 @@ function calcs.perform(env, skipEHP)
22612261 modDB :NewMod (" WitherEffectStack" , " MAX" , effect )
22622262 end
22632263 -- Handle combustion
2264- if (activeSkill .skillTypes [SkillType .Damage ] or activeSkill .skillTypes [SkillType .Attack ]) and not appliedCombustion then
2264+ if enemyDB : Flag ( nil , " Condition:Ignited " ) and (activeSkill .skillTypes [SkillType .Damage ] or activeSkill .skillTypes [SkillType .Attack ]) and not appliedCombustion then
22652265 for _ , support in ipairs (activeSkill .supportList ) do
22662266 if support .grantedEffect .name == " Combustion" then
22672267 if not activeSkill .skillModList :Flag (activeSkill .skillCfg , " CannotIgnite" ) then
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