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LocalIdentityLocalIdentity
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Update 3.20 skill tree (#5269)
Co-authored-by: LocalIdentity <localidentity2@gmail.com>
1 parent aec1855 commit 394a554

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2 files changed

+10
-9
lines changed

2 files changed

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-9
lines changed

src/Modules/ModParser.lua

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@@ -311,6 +311,7 @@ local modNameList = {
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["to avoid being frozen"] = "AvoidFreeze",
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["to avoid being chilled"] = "AvoidChill",
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["to avoid being ignited"] = "AvoidIgnite",
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["to avoid blind"] = "AvoidBlind",
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["to avoid elemental ailments"] = "AvoidElementalAilments",
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["to avoid elemental status ailments"] = "AvoidElementalAilments",
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["to avoid ailments"] = "AvoidAilments" ,

src/TreeData/3_20/tree.lua

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@@ -33779,7 +33779,7 @@ return {
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{
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["effect"]= 61071,
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["stats"]= {
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"Cannot be Chilled or Frozen while Casting a Spell"
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"100% chance to Avoid being Chilled or Frozen while Casting a Spell"
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}
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},
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{
@@ -37561,7 +37561,7 @@ return {
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{
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["effect"]= 61071,
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["stats"]= {
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"Cannot be Chilled or Frozen while Casting a Spell"
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"100% chance to Avoid being Chilled or Frozen while Casting a Spell"
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}
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},
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{
@@ -47538,7 +47538,7 @@ return {
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{
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["effect"]= 61071,
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["stats"]= {
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"Cannot be Chilled or Frozen while Casting a Spell"
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"100% chance to Avoid being Chilled or Frozen while Casting a Spell"
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}
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},
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{
@@ -50564,7 +50564,7 @@ return {
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{
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["effect"]= 12100,
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["stats"]= {
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"Cannot be Blinded"
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"100% chance to Avoid Blind"
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}
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}
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},
@@ -51073,7 +51073,7 @@ return {
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{
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["effect"]= 61071,
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["stats"]= {
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"Cannot be Chilled or Frozen while Casting a Spell"
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"100% chance to Avoid being Chilled or Frozen while Casting a Spell"
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}
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},
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{
@@ -53828,7 +53828,7 @@ return {
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{
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["effect"]= 61071,
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["stats"]= {
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"Cannot be Chilled or Frozen while Casting a Spell"
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"100% chance to Avoid being Chilled or Frozen while Casting a Spell"
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}
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},
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{
@@ -56443,7 +56443,7 @@ return {
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{
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["effect"]= 61071,
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["stats"]= {
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"Cannot be Chilled or Frozen while Casting a Spell"
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"100% chance to Avoid being Chilled or Frozen while Casting a Spell"
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}
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},
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{
@@ -61466,7 +61466,7 @@ return {
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{
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["effect"]= 12100,
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["stats"]= {
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"Cannot be Blinded"
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"100% chance to Avoid Blind"
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}
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}
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},
@@ -68714,7 +68714,7 @@ return {
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["isNotable"]= true,
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["ascendancyName"]= "Saboteur",
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["stats"]= {
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"Cannot be Blinded",
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"100% chance to Avoid Blind",
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"15% reduced Damage taken from Blinded Enemies",
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"Nearby Enemies are Blinded",
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"Blind Enemies on Hit"

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