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Copy file name to clipboardExpand all lines: src/Modules/ConfigOptions.lua
+2-2Lines changed: 2 additions & 2 deletions
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@@ -1372,7 +1372,7 @@ Huge sets the radius to 11.
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{ var="conditionSoulGainPrevention", type="check", label="Do you have Soul Gain Prevention?", ifCond="SoulGainPrevention", apply=function(val, modList, enemyModList)
{ var="conditionUsedWarcryRecently", type="check", label="Have you used a Warcry Recently?", ifCond="UsedWarcryRecently", implyCondList= {"UsedWarcryInPast8Seconds", "UsedSkillRecently"}, tooltip="This also implies that you have used a Skill Recently.", apply=function(val, modList, enemyModList)
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{ var="conditionUsedWarcryRecently", type="check", label="Have you used a Warcry Recently?", ifFlag="warcry", implyCondList= {"UsedWarcryInPast8Seconds", "UsedSkillRecently"}, tooltip="This also implies that you have used a Skill Recently.", apply=function(val, modList, enemyModList)
{ var="conditionRavenousCorpseConsumed", type="check", label="Has Ravenous consumed a corpse?", ifSkill="Ravenous", implyCond="ConsumedCorpseRecently", tooltip="Corpse must be the same type as the monster you're fighting.\nThis also implies you have 'Consumed a corpse Recently'", apply=function(val, modList, enemyModList)
{ var="multiplierWarcryUsedRecently", type="count", label="# of Warcries Used Recently:", ifMult="WarcryUsedRecently", implyCondList= {"UsedWarcryRecently", "UsedWarcryInPast8Seconds", "UsedSkillRecently"}, tooltip="This also implies you have 'Used a Warcry Recently', 'Used a Warcry in the past 8 seconds', and 'Used a Skill Recently'", apply=function(val, modList, enemyModList)
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{ var="multiplierWarcryUsedRecently", type="count", label="# of Warcries Used Recently:", ifFlag="warcry", implyCondList= {"UsedWarcryRecently", "UsedWarcryInPast8Seconds", "UsedSkillRecently"}, tooltip="This also implies you have 'Used a Warcry Recently', 'Used a Warcry in the past 8 seconds', and 'Used a Skill Recently'", apply=function(val, modList, enemyModList)
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