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Fix caustic ground breakdown
Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
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src/Modules/CalcOffence.lua

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@@ -3314,7 +3314,7 @@ function calcs.offence(env, actor, activeSkill)
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s_format("%.1f ^8(single poison damage per second)", baseVal * effectMod * rateMod),
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s_format("* %.1f%% ^8(percent as Caustic ground)", groundMult),
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s_format("* %.3f ^8(effect mult)", effMult),
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s_format("= %.1f ^8per second", globalOutput.CausticGroundFromPoison)
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s_format("= %.1f ^8per second", globalOutput.CausticGroundDPS)
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}
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end
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end

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