[Discussion] Summoning Passive Tree #180
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As a note for "Summon Movement Speed", that'd ideally be "Summon Behaviour Speed" since their AI is intrinsically linked to their speed, and vise versa. Otherwise, minions would be way less consistent because their AI can't account for the change in movement speed. Anyhow, thoughts on the following passives: and the following skills: These all seem pretty applicable and doable, aside from maybe Enemy Pacification which is a tall order. |
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We need to come up with a skill tree for the summoning class
A few things that come to mind as generic passives are
A few skills that come to mind initially are
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