-
Notifications
You must be signed in to change notification settings - Fork 4
/
akinator.pl
291 lines (270 loc) · 13 KB
/
akinator.pl
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
:- style_check(-singleton).
:- dynamic characteristic/2.
:- dynamic character/12.
:- dynamic clearBase/1.
:- dynamic clearBase1/1.
:- dynamic play/0.
:- dynamic play/1.
:- dynamic question_died/0.
:- dynamic question_dead/0.
:- dynamic question_male/0.
:- dynamic question_blonde/0.
:- dynamic question_fight/0.
:- dynamic question_wall/0.
:- dynamic question_child/0.
:- dynamic question_murder/0.
:- dynamic question_wild/0.
:- dynamic question_king/0.
:- dynamic question_love/0.
:- dynamic question_honor/0.
%symbolic fact
characteristic(nothing, y_n).
clearBase(X):- clearBase1(X), fail.
clearBase(X).
clearBase1(X):- retract(X).
clearBase1(X).
% Main cast
% Name, Died, Dead, Male, Blonde, Fight, Wall, Child, Murder, Wild, King, Love, Honor
character('Jon Snow', y, n, y, n, y, y, n, y, n, y, y, y). % ------2
character('Margaery Tyrell', y, y, n, y, n, n, n, n, n, y, y, y). % ------4
character('Arya Stark', n, n, n, n, y, n, n, y, n, n, n, y). % ------5
character('Tywin Lannister', y, y, y, y, y, n, y, y, n, n, n, n). % ------5
character('Ygritte', y, y, n, n, y, y, n, y, y, n, y, n). % ------5
character('Brienne of Tarth', n, n, n, y, y, y, n, y, n, n, y, y). % ------5
character('The High Sparrow', y, y, y, n, n, n, n, n, n, n, n, y). % ------5
character('Cersei Lannister', n, n, n, y, n, n, y, y, n, y, y, n). % ------6
character('Daenerys Targaryen', n, n, n, y, n, y, y, y, n, y, y, y). % ------6
character('Tyrion Lannister', n, n, y, y, y, y, n, y, n, n, y, y). % ------6
character('Stannis Baratheon', y, y, y, n, y, y, y, y, n, n, n, n). % ------6
character('Jaime Lannister', n, n, y, y, y, n, y, y, n, n, y, y). % ------7
character('Catelyn Stark', y, y, n, n, n, n, y, y, n, n, y, y). % ------7
character('Davos Seaworth', n, n, y, n, n, y, y, n, n, n, n, y). % ------7
character('Gilly', n, n, n, n, n, y, y, n, y, n, y, y). % ------7
character('Ellaria Sand', n, n, n, n, n, n, y, y, n, n, y, n). % ------7
character('Missandei', n, n, n, n, n, n, n, n, n, n, y, y). % ------7
character('Shae', y, y, n, n, n, n, n, n, n, n, y, n). % ------7
character('Sansa Stark', n, n, n, n, n, y, n, n, n, y, y, y). % ------8
character('Melisandre', n, n, n, n, n, y, n, y, n, n, n, y). % ------8
character('Petyr Baelish', n, n, y, n, n, n, n, y, n, n, y, n). % ------8
character('Varys', n, n, y, n, n, n, n, n, n, n, n, n). % ------8
character('Bran Stark', n, n, y, n, n, y, n, n, n, n, n, y). % ------8
character('Samwell Tarly', n, n, y, n, n, y, n, y, n, n, y, y). % ------8
character('Tommen Baratheon', y, y, y, y, n, n, n, n, n, y, y, y). % ------8
character('Khal Drogo', y, y, y, n, y, n, n, y, y, y, y, y). % ------9
character('Tormund Giantsbane', n, n, y, n, y, y, n, y, y, n, y, y). % ------9
character('Robert Baratheon', y, y, y, n, y, n, y, y, n, y, y, y). % ------10
character('Ramsay Bolton', y, y, y, n, y, n, n, y, n, n, n, n). % ------10
character('Robb Stark', y, y, y, n, y, n, n, y, n, y, y, y). % ------10
character('Viserys Targaryen', y, y, y, y, n, n, n, y, n, n, n, n). % ------10
character('Joffrey "Baratheon"', y, y, y, y, n, n, n, y, n, y, n, n). % ------10
character('Eddard "Ned" Stark', y, y, y, n, y, n, y, y, n, n, y, y). % ------11
character('Roose Bolton', y, y, y, n, y, n, y, y, n, n, n, n). % ------11
character('Jorah Mormont', n, n, y, y, y, n, n, y, n, n, y, y). % ------11
character('Daario Naharis', n, n, y, n, y, n, n, y, n, n, y, n). % ------11
character('Theon Greyjoy', n, n, y, y, y, n, n, y, n, n, n, n). % ------12
character('Bronn', n, n, y, n, y, n, n, y, n, n, n, n). % ------12
character('Gendry', n, n, y, n, y, y, n, y, n, n, n, y). % ------12
character('Sandor Clegane', n, n, y, n, y, y, n, y, n, n, n, n). % ------12
character('Jaqen H"ghar', n, n, y, y, y, n, n, y, n, n, n, y). % ------12
play :-
clearBase(characteristic(Characteristic, Yn)),
nl, write('Bem-vindo ao Akinator of Thrones!'), nl, nl,
question_died.
play(y) :-
play.
play(n) :-
nl, write('Obrigado por utilizar o Akinator of Thrones!'), nl, nl, !.
new_round :-
nl, nl, write('Você gostaria de adivinhar outro personagem (y/n)? '),
read(Desire),
play(Desire).
question_died :-
write('O seu personagem já morreu (y/n)? '),
read(AnswerDied),
asserta(characteristic(died, AnswerDied)),
characteristic(died, DiedQuery),
findall(X, character(X, DiedQuery, _, _, _, _, _, _, _, _, _, _, _), L),
length(L, N), N == 1,
character(Z, DiedQuery, _, _, _, _, _, _, _, _, _, _, _),
write('Hmm... Eu acho que... '), write(Z), write('!'), new_round;
question_dead.
question_dead :-
characteristic(died, n), asserta(characteristic(dead, n)), fail;
characteristic(died, y),
write('O seu personagem continua morto (y/n)? '),
read(AnswerDead),
asserta(characteristic(dead, AnswerDead)),
characteristic(died, DiedQuery),
characteristic(dead, DeadQuery),
findall(X, character(X, DiedQuery, DeadQuery, _, _, _, _, _, _, _, _, _, _), L),
length(L, N), N == 1,
character(Z, DiedQuery, DeadQuery, _, _, _, _, _, _, _, _, _, _),
write('Hmm... Eu acho que... '), write(Z), write('!'), new_round;
characteristic(died, n), write('Tem certeza que o seu personagem não morreu (y/n)? '), read(AnswerConfirmation), AnswerConfirmation == y, question_male;
characteristic(died, n), retract(characteristic(died, n)), question_died;
question_male.
question_male :-
write('O seu personagem é homem (y/n)? '),
read(AnswerMale),
asserta(characteristic(male, AnswerMale)),
characteristic(died, DiedQuery),
characteristic(dead, DeadQuery),
characteristic(male, MaleQuery),
findall(X, character(X, DiedQuery, DeadQuery, MaleQuery, _, _, _, _, _, _, _, _, _), L),
length(L, N), N == 1,
character(Z, DiedQuery, DeadQuery, MaleQuery, _, _, _, _, _, _, _, _, _),
write('Hmm... Eu acho que... '), write(Z), write('!'), new_round;
question_blonde.
question_blonde :-
write('O seu personagem é loiro (y/n)? '),
read(AnswerBlonde),
asserta(characteristic(blonde, AnswerBlonde)),
characteristic(died, DiedQuery),
characteristic(dead, DeadQuery),
characteristic(male, MaleQuery),
characteristic(blonde, BlondeQuery),
findall(X, character(X, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, _, _, _, _, _, _, _, _), L),
length(L, N), N == 1,
character(Z, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, _, _, _, _, _, _, _, _),
write('Hmm... Eu acho que... '), write(Z), write('!'), new_round;
question_fight.
question_fight :-
write('O seu personagem luta (y/n)? '),
read(AnswerFight),
asserta(characteristic(fight, AnswerFight)),
characteristic(died, DiedQuery),
characteristic(dead, DeadQuery),
characteristic(male, MaleQuery),
characteristic(blonde, BlondeQuery),
characteristic(fight, FightQuery),
findall(X, character(X, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, FightQuery, _, _, _, _, _, _, _), L),
length(L, N), N == 1,
character(Z, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, FightQuery, _, _, _, _, _, _, _),
write('Hmm... Eu acho que... '), write(Z), write('!'), new_round;
question_wall.
question_wall :-
write('O seu personagem já esteve na grande muralha de gelo (y/n)? '),
read(AnswerWall),
asserta(characteristic(wall, AnswerWall)),
characteristic(died, DiedQuery),
characteristic(dead, DeadQuery),
characteristic(male, MaleQuery),
characteristic(blonde, BlondeQuery),
characteristic(fight, FightQuery),
characteristic(wall, WallQuery),
findall(X, character(X, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, FightQuery, WallQuery, _, _, _, _, _, _), L),
length(L, N), N == 1,
character(Z, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, FightQuery, WallQuery, _, _, _, _, _, _),
write('Hmm... Eu acho que... '), write(Z), write('!'), new_round;
question_child.
question_child :-
write('O seu personagem já teve algum filho (y/n)? '),
read(AnswerChild),
asserta(characteristic(child, AnswerChild)),
characteristic(died, DiedQuery),
characteristic(dead, DeadQuery),
characteristic(male, MaleQuery),
characteristic(blonde, BlondeQuery),
characteristic(fight, FightQuery),
characteristic(wall, WallQuery),
characteristic(child, ChildQuery),
findall(X, character(X, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, FightQuery, WallQuery, ChildQuery, _, _, _, _, _), L),
length(L, N), N == 1,
character(Z, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, FightQuery, WallQuery, ChildQuery, _, _, _, _, _),
write('Hmm... Eu acho que... '), write(Z), write('!'), new_round;
question_murder.
question_murder :-
write('O seu personagem já matou alguém (y/n)? '),
read(AnswerMurder),
asserta(characteristic(murder, AnswerMurder)),
characteristic(died, DiedQuery),
characteristic(dead, DeadQuery),
characteristic(male, MaleQuery),
characteristic(blonde, BlondeQuery),
characteristic(fight, FightQuery),
characteristic(wall, WallQuery),
characteristic(child, ChildQuery),
characteristic(murder, MurderQuery),
findall(X, character(X, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, FightQuery, WallQuery, ChildQuery, MurderQuery, _, _, _, _), L),
length(L, N), N == 1,
character(Z, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, FightQuery, WallQuery, ChildQuery, MurderQuery, _, _, _, _),
write('Hmm... Eu acho que... '), write(Z), write('!'), new_round;
question_wild.
question_wild :-
write('O seu personagem é um selvagem (y/n)? '),
read(AnswerWild),
asserta(characteristic(wild, AnswerWild)),
characteristic(died, DiedQuery),
characteristic(dead, DeadQuery),
characteristic(male, MaleQuery),
characteristic(blonde, BlondeQuery),
characteristic(fight, FightQuery),
characteristic(wall, WallQuery),
characteristic(child, ChildQuery),
characteristic(murder, MurderQuery),
characteristic(wild, WildQuery),
findall(X, character(X, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, FightQuery, WallQuery, ChildQuery, MurderQuery, WildQuery, _, _, _), L),
length(L, N), N == 1,
character(Z, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, FightQuery, WallQuery, ChildQuery, MurderQuery, WildQuery, _, _, _),
write('Hmm... Eu acho que... '), write(Z), write('!'), new_round;
question_king.
question_king :-
write('O seu personagem já foi rei (y/n)? '),
read(AnswerKing),
asserta(characteristic(king, AnswerKing)),
characteristic(died, DiedQuery),
characteristic(dead, DeadQuery),
characteristic(male, MaleQuery),
characteristic(blonde, BlondeQuery),
characteristic(fight, FightQuery),
characteristic(wall, WallQuery),
characteristic(child, ChildQuery),
characteristic(murder, MurderQuery),
characteristic(wild, WildQuery),
characteristic(king, KingQuery),
findall(X, character(X, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, FightQuery, WallQuery, ChildQuery, MurderQuery, WildQuery, KingQuery, _, _), L),
length(L, N), N == 1,
character(Z, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, FightQuery, WallQuery, ChildQuery, MurderQuery, WildQuery, KingQuery, _, _),
write('Hmm... Eu acho que... '), write(Z), write('!'), new_round;
question_love.
question_love :-
write('O seu personagem já amou alguém romaticamente (y/n)? '),
read(AnswerLove),
asserta(characteristic(love, AnswerLove)),
characteristic(died, DiedQuery),
characteristic(dead, DeadQuery),
characteristic(male, MaleQuery),
characteristic(blonde, BlondeQuery),
characteristic(fight, FightQuery),
characteristic(wall, WallQuery),
characteristic(child, ChildQuery),
characteristic(murder, MurderQuery),
characteristic(wild, WildQuery),
characteristic(king, KingQuery),
characteristic(love, LoveQuery),
findall(X, character(X, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, FightQuery, WallQuery, ChildQuery, MurderQuery, WildQuery, KingQuery, LoveQuery, _), L),
length(L, N), N == 1,
character(Z, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, FightQuery, WallQuery, ChildQuery, MurderQuery, WildQuery, KingQuery, LoveQuery, _),
write('Hmm... Eu acho que... '), write(Z), write('!'), new_round;
question_honor.
question_honor :-
write('O seu personagem segue algum código de honra (y/n)? '),
read(AnswerHonor),
asserta(characteristic(honor, AnswerHonor)),
characteristic(died, DiedQuery),
characteristic(dead, DeadQuery),
characteristic(male, MaleQuery),
characteristic(blonde, BlondeQuery),
characteristic(fight, FightQuery),
characteristic(wall, WallQuery),
characteristic(child, ChildQuery),
characteristic(murder, MurderQuery),
characteristic(wild, WildQuery),
characteristic(king, KingQuery),
characteristic(love, LoveQuery),
characteristic(honor, HonorQuery),
findall(X, character(X, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, FightQuery, WallQuery, ChildQuery, MurderQuery, WildQuery, KingQuery, LoveQuery, HonorQuery), L),
length(L, N), N == 1,
character(Z, DiedQuery, DeadQuery, MaleQuery, BlondeQuery, FightQuery, WallQuery, ChildQuery, MurderQuery, WildQuery, KingQuery, LoveQuery, HonorQuery),
write('Hmm... Eu acho que... '), write(Z), write('!'), new_round;
write('Arghhh!!! Não!!!'), new_round.