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tronity_decorators.go
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/
tronity_decorators.go
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package vehicle
// Code generated by github.com/evcc-io/evcc/cmd/tools/decorate.go. DO NOT EDIT.
import (
"github.com/evcc-io/evcc/api"
)
func decorateTronity(base *Tronity, chargeState func() (api.ChargeStatus, error), vehicleOdometer func() (float64, error), chargeController func(bool) error) api.Vehicle {
switch {
case chargeController == nil && chargeState == nil && vehicleOdometer == nil:
return base
case chargeController == nil && chargeState != nil && vehicleOdometer == nil:
return &struct {
*Tronity
api.ChargeState
}{
Tronity: base,
ChargeState: &decorateTronityChargeStateImpl{
chargeState: chargeState,
},
}
case chargeController == nil && chargeState == nil && vehicleOdometer != nil:
return &struct {
*Tronity
api.VehicleOdometer
}{
Tronity: base,
VehicleOdometer: &decorateTronityVehicleOdometerImpl{
vehicleOdometer: vehicleOdometer,
},
}
case chargeController == nil && chargeState != nil && vehicleOdometer != nil:
return &struct {
*Tronity
api.ChargeState
api.VehicleOdometer
}{
Tronity: base,
ChargeState: &decorateTronityChargeStateImpl{
chargeState: chargeState,
},
VehicleOdometer: &decorateTronityVehicleOdometerImpl{
vehicleOdometer: vehicleOdometer,
},
}
case chargeController != nil && chargeState == nil && vehicleOdometer == nil:
return &struct {
*Tronity
api.ChargeController
}{
Tronity: base,
ChargeController: &decorateTronityChargeControllerImpl{
chargeController: chargeController,
},
}
case chargeController != nil && chargeState != nil && vehicleOdometer == nil:
return &struct {
*Tronity
api.ChargeController
api.ChargeState
}{
Tronity: base,
ChargeController: &decorateTronityChargeControllerImpl{
chargeController: chargeController,
},
ChargeState: &decorateTronityChargeStateImpl{
chargeState: chargeState,
},
}
case chargeController != nil && chargeState == nil && vehicleOdometer != nil:
return &struct {
*Tronity
api.ChargeController
api.VehicleOdometer
}{
Tronity: base,
ChargeController: &decorateTronityChargeControllerImpl{
chargeController: chargeController,
},
VehicleOdometer: &decorateTronityVehicleOdometerImpl{
vehicleOdometer: vehicleOdometer,
},
}
case chargeController != nil && chargeState != nil && vehicleOdometer != nil:
return &struct {
*Tronity
api.ChargeController
api.ChargeState
api.VehicleOdometer
}{
Tronity: base,
ChargeController: &decorateTronityChargeControllerImpl{
chargeController: chargeController,
},
ChargeState: &decorateTronityChargeStateImpl{
chargeState: chargeState,
},
VehicleOdometer: &decorateTronityVehicleOdometerImpl{
vehicleOdometer: vehicleOdometer,
},
}
}
return nil
}
type decorateTronityChargeControllerImpl struct {
chargeController func(bool) error
}
func (impl *decorateTronityChargeControllerImpl) ChargeEnable(p0 bool) error {
return impl.chargeController(p0)
}
type decorateTronityChargeStateImpl struct {
chargeState func() (api.ChargeStatus, error)
}
func (impl *decorateTronityChargeStateImpl) Status() (api.ChargeStatus, error) {
return impl.chargeState()
}
type decorateTronityVehicleOdometerImpl struct {
vehicleOdometer func() (float64, error)
}
func (impl *decorateTronityVehicleOdometerImpl) Odometer() (float64, error) {
return impl.vehicleOdometer()
}