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08 - Fun with HTML5 Canvas Expand file tree Collapse file tree 1 file changed +46
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lines changed Original file line number Diff line number Diff line change 55 < title > HTML5 Canvas</ title >
66</ head >
77< body >
8- < canvas id ="draw " width ="800 " height ="800 "> </ canvas >
8+ < canvas id ="draw " width ="1000 " height ="1000 "> </ canvas >
99< script >
10+ const canvas = document . querySelector ( '#draw' ) ;
11+ const ctx = canvas . getContext ( '2d' ) ;
12+ canvas . width = window . innerWidth ;
13+ canvas . height = window . innerHeight ;
14+ //ctx.strokeStyle = '#BADA55';
15+ ctx . lineJoin = 'round' ;
16+ ctx . lineCap = 'round' ;
17+ ctx . lineWidth = 100 ;
18+
19+ let isDrawing = false ;
20+ let lastX = 0 ;
21+ let lastY = 0 ;
22+ let hue = 0 ;
23+ let direction = true ;
24+ function draw ( e ) {
25+ if ( ! isDrawing ) return ;
26+ console . log ( e ) ;
27+ //cambio de color
28+ ctx . strokeStyle = `hsl(${ hue } , 100%, 50%)` ;
29+ ctx . beginPath ( ) ;
30+ ctx . moveTo ( lastX , lastY ) ;
31+ ctx . lineTo ( e . offsetX , e . offsetY ) ;
32+ ctx . stroke ( ) ;
33+ [ lastX , lastY ] = [ e . offsetX , e . offsetY ] ;
34+ hue ++ ;
35+ if ( hue >= 360 ) {
36+ hue = 0 ;
37+ }
38+ if ( ctx . lineWidth >= 100 || ctx . lineWidth <= 1 ) {
39+ direction = ! direction ;
40+ }
41+ if ( direction ) {
42+ ctx . lineWidth ++ ;
43+ } else {
44+ ctx . lineWidth -- ;
45+ }
46+
47+ }
48+ canvas . addEventListener ( 'mousedown' , ( e ) => {
49+ isDrawing = true ;
50+ [ lastX , lastY ] = [ e . offsetX , e . offsetY ] ;
51+ } ) ;
52+ canvas . addEventListener ( 'mousemove' , draw ) ;
53+ canvas . addEventListener ( 'mouseup' , ( ) => isDrawing = false ) ;
54+ canvas . addEventListener ( 'mouseout' , ( ) => isDrawing = false ) ;
1055</ script >
1156
1257< style >
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