The peak.rules.codegen
module extends peak.util.assembler
(from the
"BytecodeAssembler" project) with additional AST node types to allow generation
of code for simple Python expressions (i.e., those without lambdas,
comprehensions, generators, or yields). It also provides "builder"
classes that work with the peak.rules.ast_builder
module to generate
expression ASTs from Python source code, thus creating an end-to-end compiler
tool chain, common subexpression caching support, and a state-machine
interpreter generator.
This document describes the design (and tests the implementation) of the
codegen
module. You don't need to read it unless you want to use
this module directly in your own programs, or to create specialized add-ons
to PEAK-Rules. If you do want to use it directly, keep in mind that it
inherits the limitations and restrictions of both peak.util.assembler
and
peak.rules.ast_builder
, so you should consult the documentation for those
tools before proceeding.
Table of Contents
To generate an AST from Python code, you need the ast_builder.parse_expr()
function, and the codegen.ExprBuilder
type:
>>> from peak.rules.ast_builder import parse_expr >>> from peak.rules.codegen import ExprBuilder
ExprBuilder
instances are created using one or more namespaces. The first
namespace maps names to arbitrary AST nodes that will be substituted for any
matching names found in an expression. The second and remaining namespaces
will have their values wrapped in Const
nodes, so they can be used for
constant-folding. For our examples, we'll define a base namespace containing
arguments named "a" through "g":
>>> from peak.util.assembler import Local >>> argmap = dict([(name,Local(name)) for name in 'abcdefg']) >>> builder = ExprBuilder(argmap, locals(), globals(), __builtins__)
And, for convenience, we'll save the builder's parse()
method as pe
:
>>> pe = builder.parse
Constants are wrapped in BytecodeAsssembler Const()
nodes:
>>> pe("1") Const(1)
Names found in the first namespace are mapped to whatever value is in the namespace:
>>> pe("a") Local('a')
Names found in subsequent namespaces get their values wrapped in Const()
nodes:
>>> pe("ExprBuilder") Const(<...peak.rules.codegen.ExprBuilder...>) >>> pe("isinstance") Const(<built-in function isinstance>)
And unfound names produce a compile-time error:
>>> pe("fubar") Traceback (most recent call last): ... NameError: fubar
An ExprBuilder
object's bindings
attribute is a list of dictionaries,
mapping names to the desired outputs:
>>> def dumps(dicts): ... print('[%s]' % ', '.join(['{%s}' % ', '.join([ ... '%r: %r' % item for item in sorted(d.items()) ... ]) for d in dicts ])) >>> dumps(builder.bindings) [{}, {'a': Local('a'), 'b': Local('b'), 'c': Local('c'), 'd': Local('d'), 'e': Local('e'), 'f': Local('f'), 'g': Local('g')}, {...}, {...}, {...}]
You can add more bindings temporarily with the .push()
method, then
remove them with .pop()
:
>>> builder.push({'q': pe('42')}) >>> builder.Name('q') Const(42) >>> builder.pop() {'q': Const(42)} >>> builder.Name('q') Traceback (most recent call last): ... NameError: q
If you omit the argument to .push()
, it just adds an empty namespace to
the bindings:
>>> builder.push() >>> dumps(builder.bindings) [{}, {}, {'a': Local('a'), 'b': Local('b'), 'c': Local('c'), 'd': Local('d'), 'e': Local('e'), 'f': Local('f'), 'g': Local('g')}, {...}, {...}, {...}]
Which you can then modify using .bind()
:
>>> builder.bind({'x': pe('99')}) >>> dumps(builder.bindings) [{'x': Const(99)}, {}, {'a': Local('a'), 'b': Local('b'), 'c': Local('c'), 'd': Local('d'), 'e': Local('e'), 'f': Local('f'), 'g': Local('g')}, {...}, {...}, {...}]
And finally remove with .pop()
:
>>> builder.pop() {'x': Const(99)} >>> dumps(builder.bindings) [{}, {'a': Local('a'), 'b': Local('b'), 'c': Local('c'), 'd': Local('d'), 'e': Local('e'), 'f': Local('f'), 'g': Local('g')}, {...}, {...}, {...}]
Unary operators:
>>> import sys >>> if sys.version<"3": ... pe("not - + ~`a`") # Python 3 doesn't have backquotes ... else: ... print(" Not(Minus(Plus(Invert(Repr(Local('a'))))))") Not(Minus(Plus(Invert(Repr(Local('a')))))) >>> pe("not - + ~a") Not(Minus(Plus(Invert(Local('a')))))
Attribute access:
>>> pe("a.b.c") Getattr(Getattr(Local('a'), 'b'), 'c')
Simple binary operators:
>>> pe("a+b") Add(Local('a'), Local('b')) >>> pe("b-a") Sub(Local('b'), Local('a')) >>> pe("c*d") Mul(Local('c'), Local('d')) >>> pe("c/d") Div(Local('c'), Local('d')) >>> pe("c%d") Mod(Local('c'), Local('d')) >>> pe("c//d") FloorDiv(Local('c'), Local('d')) >>> pe("a**b") Power(Local('a'), Local('b')) >>> pe("a<<b") LeftShift(Local('a'), Local('b')) >>> pe("a>>b") RightShift(Local('a'), Local('b')) >>> pe("a[1]") Getitem(Local('a'), Const(1)) >>> pe("a[1][2]") Getitem(Getitem(Local('a'), Const(1)), Const(2)) >>> pe("a&b&c") Bitand(Bitand(Local('a'), Local('b')), Local('c')) >>> pe("a|b|c") Bitor(Bitor(Local('a'), Local('b')), Local('c')) >>> pe("a^b^c") Bitxor(Bitxor(Local('a'), Local('b')), Local('c'))
List operators:
>>> pe("a and b") And((Local('a'), Local('b'))) >>> pe("a or b") Or((Local('a'), Local('b'))) >>> pe("a and b and c") And((Local('a'), Local('b'), Local('c'))) >>> pe("a or b or c") Or((Local('a'), Local('b'), Local('c'))) >>> pe("[]") Const([]) >>> pe("[a]") List((Local('a'),)) >>> pe("[a,b]") List((Local('a'), Local('b'))) >>> pe("()") Const(()) >>> pe("a,") Tuple((Local('a'),)) >>> pe("a,b") Tuple((Local('a'), Local('b')))
Slicing:
>>> pe("a[:]") GetSlice(Local('a'), Pass, Pass) >>> pe("a[1:2]") GetSlice(Local('a'), Const(1), Const(2)) >>> pe("a[1:]") GetSlice(Local('a'), Const(1), Pass) >>> pe("a[:2]") GetSlice(Local('a'), Pass, Const(2)) >>> pe("a[::]") Getitem(Local('a'), Const(slice(None, None, None))) >>> pe("a[1:2:3]") Getitem(Local('a'), Const(slice(1, 2, 3))) >>> pe("a[b:c:d]") Getitem(Local('a'), BuildSlice(Local('b'), Local('c'), Local('d')))
Comparisons:
>>> pe("a>b") Compare(Local('a'), (('>', Local('b')),)) >>> pe("a>=b") Compare(Local('a'), (('>=', Local('b')),)) >>> pe("a<b") Compare(Local('a'), (('<', Local('b')),)) >>> pe("a<=b") Compare(Local('a'), (('<=', Local('b')),)) >>> if sys.version < "3": ... pe("a<>b") # No <> in Python 3 ... else: ... print("Compare(Local('a'), (('!=', Local('b')),))") Compare(Local('a'), (('!=', Local('b')),)) >>> pe("a!=b") Compare(Local('a'), (('!=', Local('b')),)) >>> pe("a==b") Compare(Local('a'), (('==', Local('b')),)) >>> pe("a in b") Compare(Local('a'), (('in', Local('b')),)) >>> pe("a is b") Compare(Local('a'), (('is', Local('b')),)) >>> pe("a not in b") Compare(Local('a'), (('not in', Local('b')),)) >>> pe("a is not b") Compare(Local('a'), (('is not', Local('b')),)) >>> pe("a>=b>c") Compare(Local('a'), (('>=', Local('b')), ('>', Local('c'))))
Dictionaries:
>>> pe("{a:b,c:d}") Dict(((Local('a'), Local('b')), (Local('c'), Local('d'))))
Conditional Expressions:
>>> if sys.version>='2.5': ... pe("a if b else c") ... else: ... print("IfElse(Local('a'), Local('b'), Local('c'))") IfElse(Local('a'), Local('b'), Local('c'))
Calls:
>>> pe("a()") Call(Local('a'), (), (), (), (), True) >>> pe("a(1,2)") Call(Local('a'), (Const(1), Const(2)), (), (), (), True) >>> pe("a(1, b=2)") Call(Local('a'), (Const(1),), ((Const('b'), Const(2)),), (), (), True) >>> pe("a(*b)") Call(Local('a'), (), (), Local('b'), (), True) >>> pe("a(**c)") Call(Local('a'), (), (), (), Local('c'), True) >>> pe("a(*b, **c)") Call(Local('a'), (), (), Local('b'), Local('c'), True)
AST's generated using ExprBuilder
can be used directly with
BytecodeAssembler Code
objects to generate bytecode, complete with
constant-folding. Note that the node types not demonstrated below (e.g.
And
, Or
, Compare
, Call
) are not defined by the codegen
module, but instead are imported from peak.util.assembler
:
>>> from peak.rules.codegen import * >>> from peak.util.assembler import Const, Pass >>> Minus(1), Plus(2), Not(True), Invert(-1), Repr(4) (Const(-1), Const(2), Const(False), Const(0), Const('4')) >>> Add(1,2), Sub(3,2), Mul(4,5), Power(10,2), Mod(7,3), FloorDiv(7,3) (Const(3), Const(1), Const(20), Const(100), Const(1), Const(2)) >>> Power(2,3), LeftShift(1,4), RightShift(12,2) (Const(8), Const(16), Const(3)) >>> Getitem(Const([1,2]), 1) Const(2) >>> Bitand(3, 1), Bitor(1,2), Bitxor(3,1) (Const(1), Const(3), Const(2)) >>> Dict([(1,2)]) Const({1: 2}) >>> aList = Const([1,2,3,4]) >>> GetSlice(aList) Const([1, 2, 3, 4]) >>> GetSlice(aList, 1) Const([2, 3, 4]) >>> GetSlice(aList, 1, -1) Const([2, 3]) >>> GetSlice(aList, Pass, -1) Const([1, 2, 3]) >>> BuildSlice(1, 2, 3) Const(slice(1, 2, 3)) >>> BuildSlice(1, 2) Const(slice(1, 2, None)) >>> Tuple([1,2]) Const((1, 2)) >>> List([1,2]) Const([1, 2]) >>> IfElse(1,2,3) Const(1) >>> IfElse(1,0,3) Const(3)
PEAK-Rules often processes fairly large dispatch trees that would take a long time to generate if translated entirely to bytecode. Plus, they would need to be regenerated every time rules were added to a dispatch tree.
So, instead of generating bytecode that encodes the entire dispatch tree, PEAK-Rules uses a "state machine interpreter" approach. The dispatch tree is represented as a tree of objects. Each node consists of an "action" and an "argument". The generated code is simply an interpreter with inlined bytecode to implement the actions associated with the nodes. To minimize interpretation overhead, actions are encoded in the dispatch tree as jump offsets into the generated bytecode.
Interpreter functions are generated using the SMIGenerator
class,
instantiated with a function whose calling signature will serve as a template
for the interpreter function:
>>> from peak.rules.codegen import SMIGenerator >>> def interpreter(input): ... return input >>> smig = SMIGenerator(interpreter)
To generate the interpreter function, you call the generate()
method with
a root node: an action/argument tuple:
>>> exit_node = (0, interpreter) >>> gfunc = smig.generate(exit_node)
The action must either be zero, or a value returned by the action_id()
method (described later below). When the generated interpreter encounters
action zero, it will treat the argument as a callback. The callback must
accept the same number and type of arguments as the interpreter function, and
it will be called with the values of the corresponding local variables. The
interpreter will invoke the callback, and then exit, returning whatever value
or exception was provided by the exit callback:
>>> gfunc(23) 23
Now let's use the same generator, but add some more actions to it. Actions are
added using the action_id()
method, which takes a code generation target
and returns an action ID for use in the interpreter.
The code generation target will execute with no values on the stack, and must
finish execution with one value on the stack -- another (action, argument)
pair. It can use the generator's ARG
attribute to refer to the action
argument, and the generator's NEXT_STATE
attribute to
jump back to the action dispatch loop. A NEXT_STATE
jump is automatically
generated after each action, so you don't need to include it.
For demonstration and testing, we'll create two new actions: an action that
sets the input
local variable to its argument, and an action that simply
treats the argument as the next state -- a sort of "pass" action. We'll start
with the "pass" action:
>>> pass_id = smig.action_id(smig.ARG)
This is about the simplest possible action that meets the requirements of an action: it takes no values on the stack, and puts one value on the stack. In this case, the argument part of the current state.
Now let's create a slightly more complex action, set_input
:
>>> from peak.util.assembler import nodetype >>> def SetInput(code=None): ... """Argument is a (value, nextstate) tuple; sets 'input' to value""" ... if code is None: return () ... code(smig.ARG) ... code.UNPACK_SEQUENCE(2) ... code.STORE_FAST('input') >>> SetInput = nodetype()(SetInput) >>> set_input = smig.action_id(SetInput())
This action treats its argument as a (value, nextstate) pair, where
value is stored in the input
local variable, and nextstate is the
next state to proceed to.
By the way, note that Action ID's are cached, so that passing in equivalent code targets will return the same ID each time:
>>> set_input == smig.action_id(SetInput()) True >>> pass_id == smig.action_id(smig.ARG) True >>> pass_id == smig.action_id(SetInput()) False
Whenever you add new actions, you must regenerate the interpreter function
in order to be able to use them in the dispatch tree. So we'll regenerate
our input function, this time using the set_input
action:
>>> gfunc = smig.generate((set_input, (99, exit_node))) >>> gfunc(27) 99
Now let's create a conditional action and try a more complex tree. This action will proceed to its argument if the input is true, otherwise it will exit immediately:
>>> input_arg_or_exit = smig.action_id( ... IfElse(smig.ARG, Local('input'), Const(exit_node)) ... ) >>> gfunc = smig.generate( ... (input_arg_or_exit, (set_input, (True, exit_node))) ... ) >>> gfunc(27) True >>> gfunc('') ''
By the way, using unrecognized action IDs in a dispatch tree will cause an
AssertionError
at the point where the action is encountered:
>>> gfunc = smig.generate(("foo", "bar")) >>> gfunc(643) Traceback (most recent call last): ... AssertionError: Invalid action: foo, bar
Finally, note that SMIGenerator
objects have a maybe_cache
method,
that allows you to do subexpression caching as described in the next
section:
>>> smig.maybe_cache <bound method CSECode.maybe_cache of <...CSECode object...>>
Note, however, that the cache lifetime is one full run of the generated interpreter function, so take care when choosing candidate expressions for caching.
The peak.rules.codegen
module includes a common-subexpression caching
extension of peak.util.assembler
, used to implement "at most once"
calculation of any intermediate results during rule evaluation. It works
by setting aside a local variable ($CSECache
) to hold a dictionary of
temporary values, keyed by strings.
Any time a cached value is needed, the dictionary is checked first. However,
the local variable is initially set to None
, to avoid creating a dictionary
unnecessarily. In this way, only those portions of the dispatch tree that
require intermediate expression evaluation will incur the cost of creating or
accessing the dictionary.
Note that this caching mechanism is not primarily aimed at improving the performance of the underlying code, although in some cases it might have this effect. It is also not aimed at producing compact code; the code it generates may be considerably larger than the unadorned code would be!
Rather, the goal is to provide the desired semantics (i.e. no duplicated
calculations) with better performance than the RuleDispatch
package
provides for the same operations. In RuleDispatch
, expressions are
calculated using partial functions and a similar cache dictionary to this one,
whereas here the functions are effectively inlined as Python bytecode.
The CSECode
class replaces the assembler.Code
class:
>>> from dis import dis >>> c = CSECode() >>> a, b = Local('a'), Local('b') >>> dis(c.code())
And the added cache()
method takes an expression to cache. If no previous
expressions were cached, a preamble is emitted to initialize the cache:
>>> c.cache(Add(a,b)) >>> dis(c.code()) 0 0 LOAD_CONST 0 (None) 3 STORE_FAST 0 ($CSECache)
But subsequent cache()
calls of course do not repeat the preamble:
>>> c.cache(Add(a,b)) # deliberate dupe to verify above only happens once >>> dis(c.code()) 0 0 LOAD_CONST 0 (None) 3 STORE_FAST 0 ($CSECache)
Generating a cached object results in extra code being added to ensure that the cache variable is initialized and to retrieve the cached value, if present. The resulting code looks complex, but each of the possible code paths are actually fairly short. The cache keys are the string forms of the cached expressions, with an added number to ensure uniqueness:
>>> c.return_(Add(a,b)) >>> from peak.util.assembler import dump >>> dump(c.code()) LOAD_CONST 0 (None) STORE_FAST 0 ($CSECache) LOAD_CONST 1 ("Add(Local('a'), Local('b')) #1") LOAD_FAST 0 ($CSECache) JUMP_IF_TRUE L1 POP_TOP BUILD_MAP 0 DUP_TOP STORE_FAST 0 ($CSECache) L1: COMPARE_OP 6 (in) JUMP_IF_FALSE L2 POP_TOP LOAD_FAST 0 ($CSECache) LOAD_CONST 1 ("Add(Local('a'), Local('b')) #1") BINARY_SUBSCR JUMP_FORWARD L3 L2: POP_TOP LOAD_FAST 1 (a) LOAD_FAST 2 (b) BINARY_ADD DUP_TOP LOAD_FAST 0 ($CSECache) LOAD_CONST 1 ("Add(Local('a'), Local('b')) #1") STORE_SUBSCR L3: RETURN_VALUE
While the cache()
method marks an expression as definitely cacheable, the
maybe_cache()
method allows the code object to decide for itself whether
the expression should be cached. Specifically, the given expression and all
its subexpressions are evaluated against a dummy code object, and its tree
structure is examined. Any non-leaf node that appears as a child of two
or more parents, or twice or more as a child of the same parent, is considered
suitable for caching.
In our first example, the expression (a+b)/c*d
is cached, because it's
passed to maybe_cache()
twice -- once by itself, and once as a child of
((a+b)/c*d) % 3
:
>>> a_plus_b = Add(a,b) >>> c_times_d = Mul(Local('c'), Local('d')) >>> abcd = Div(a_plus_b, c_times_d) >>> m3 = Mod(abcd, 3) >>> c = CSECode() >>> c.maybe_cache(abcd) >>> c.maybe_cache(m3) >>> c.return_(m3) >>> dump(c.code()) LOAD_CONST 0 (None) STORE_FAST 0 ($CSECache) LOAD_CONST 1 ("Div(Add(Local('a'), Local('b')), Mul(Local('c'), Local('d'))) #1") LOAD_FAST 0 ($CSECache) JUMP_IF_TRUE L1 POP_TOP BUILD_MAP 0 DUP_TOP STORE_FAST 0 ($CSECache) L1: COMPARE_OP 6 (in) JUMP_IF_FALSE L2 POP_TOP LOAD_FAST 0 ($CSECache) LOAD_CONST 1 ("Div(Add(Local('a'), Local('b')), Mul(Local('c'), Local('d'))) #1") BINARY_SUBSCR JUMP_FORWARD L3 L2: POP_TOP LOAD_FAST 1 (a) LOAD_FAST 2 (b) BINARY_ADD LOAD_FAST 3 (c) LOAD_FAST 4 (d) BINARY_MULTIPLY BINARY_...DIVIDE DUP_TOP LOAD_FAST 0 ($CSECache) LOAD_CONST 1 ("Div(Add(Local('a'), Local('b')), Mul(Local('c'), Local('d'))) #1") STORE_SUBSCR L3: LOAD_CONST 2 (3) BINARY_MODULO RETURN_VALUE
In the next example, we compute (a+b)*(a+b)
after inspecting
(a+b)*(b+a)
and (b+a)*(a+b)
for recurring sub-expressions. Naturally,
we detect that (a+b)
is used more than once, so it is cached:
>>> c = CSECode() >>> b_plus_a = Add(b,a) >>> ab_2 = Mul(a_plus_b, a_plus_b) >>> c.maybe_cache(Mul(b_plus_a, a_plus_b)) >>> c.maybe_cache(Mul(a_plus_b, b_plus_a)) >>> c.return_(ab_2) >>> dump(c.code()) LOAD_CONST 0 (None) STORE_FAST 0 ($CSECache) LOAD_CONST 1 ("Add(Local('a'), Local('b')) #1") LOAD_FAST 0 ($CSECache) JUMP_IF_TRUE L1 POP_TOP BUILD_MAP 0 DUP_TOP STORE_FAST 0 ($CSECache) L1: COMPARE_OP 6 (in) JUMP_IF_FALSE L2 POP_TOP LOAD_FAST 0 ($CSECache) LOAD_CONST 1 ("Add(Local('a'), Local('b')) #1") BINARY_SUBSCR JUMP_FORWARD L3 L2: POP_TOP LOAD_FAST 1 (a) LOAD_FAST 2 (b) BINARY_ADD DUP_TOP LOAD_FAST 0 ($CSECache) LOAD_CONST 1 ("Add(Local('a'), Local('b')) #1") STORE_SUBSCR L3: LOAD_CONST 1 ("Add(Local('a'), Local('b')) #1") LOAD_FAST 0 ($CSECache) JUMP_IF_TRUE L4 POP_TOP BUILD_MAP 0 DUP_TOP STORE_FAST 0 ($CSECache) L4: COMPARE_OP 6 (in) JUMP_IF_FALSE L5 POP_TOP LOAD_FAST 0 ($CSECache) LOAD_CONST 1 ("Add(Local('a'), Local('b')) #1") BINARY_SUBSCR JUMP_FORWARD L6 L5: POP_TOP LOAD_FAST 1 (a) LOAD_FAST 2 (b) BINARY_ADD DUP_TOP LOAD_FAST 0 ($CSECache) LOAD_CONST 1 ("Add(Local('a'), Local('b')) #1") STORE_SUBSCR L6: BINARY_MULTIPLY RETURN_VALUE
And in this example, we also compute (a+b)*(a+b)
, but this time only
inspecting that one expression for recurrences. We still find the recurrence,
because (a+b)
occurs more than once under the parent expression:
>>> c = CSECode() >>> c.maybe_cache(ab_2) >>> c.return_(ab_2) >>> dump(c.code()) LOAD_CONST 0 (None) STORE_FAST 0 ($CSECache) LOAD_CONST 1 ("Add(Local('a'), Local('b')) #1") LOAD_FAST 0 ($CSECache) JUMP_IF_TRUE L1 POP_TOP BUILD_MAP 0 DUP_TOP STORE_FAST 0 ($CSECache) L1: COMPARE_OP 6 (in) JUMP_IF_FALSE L2 POP_TOP LOAD_FAST 0 ($CSECache) LOAD_CONST 1 ("Add(Local('a'), Local('b')) #1") BINARY_SUBSCR JUMP_FORWARD L3 L2: POP_TOP LOAD_FAST 1 (a) LOAD_FAST 2 (b) BINARY_ADD DUP_TOP LOAD_FAST 0 ($CSECache) LOAD_CONST 1 ("Add(Local('a'), Local('b')) #1") STORE_SUBSCR L3: LOAD_CONST 1 ("Add(Local('a'), Local('b')) #1") LOAD_FAST 0 ($CSECache) JUMP_IF_TRUE L4 POP_TOP BUILD_MAP 0 DUP_TOP STORE_FAST 0 ($CSECache) L4: COMPARE_OP 6 (in) JUMP_IF_FALSE L5 POP_TOP LOAD_FAST 0 ($CSECache) LOAD_CONST 1 ("Add(Local('a'), Local('b')) #1") BINARY_SUBSCR JUMP_FORWARD L6 L5: POP_TOP LOAD_FAST 1 (a) LOAD_FAST 2 (b) BINARY_ADD DUP_TOP LOAD_FAST 0 ($CSECache) LOAD_CONST 1 ("Add(Local('a'), Local('b')) #1") STORE_SUBSCR L6: BINARY_MULTIPLY RETURN_VALUE
Finally, it's important to note that only subexpressions that increase the stack size by exactly 1 are considered for caching:
>>> from peak.util.assembler import Suite, Code >>> c = CSECode() >>> s = Suite([a, b]) >>> ss = Suite([s, s]) >>> c.maybe_cache(ss) >>> c.return_(ss) >>> dis(c.code()) 0 0 LOAD_FAST 0 (a) 3 LOAD_FAST 1 (b) 6 LOAD_FAST 0 (a) 9 LOAD_FAST 1 (b) 12 RETURN_VALUE >>> c = CSECode() >>> s = Suite([a, b, Code.POP_TOP, Code.POP_TOP, Code.POP_TOP]) >>> ss = Suite([a, s, a, s]) >>> c.maybe_cache(ss) >>> c(ss) >>> dis(c.code()) 0 0 LOAD_FAST 0 (a) 3 LOAD_FAST 0 (a) 6 LOAD_FAST 1 (b) 9 POP_TOP 10 POP_TOP 11 POP_TOP 12 LOAD_FAST 0 (a) 15 LOAD_FAST 0 (a) 18 LOAD_FAST 1 (b) 21 POP_TOP 22 POP_TOP 23 POP_TOP