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Gate dial sound should be diffrent ( first dialing gate, then a specific sound of "initialization" of gate, then wormhole merges to center, and KAWOOSH ).
Close sound broken ( It's shifted a bit and not complete )
Dialing animation should be in my opinion diffrent. I noticed that time for spinning ring from chevron to chevron is fixed(speed of spining is adjusted to "distance" of chevrons). I think the speed should be fixed ( maybe config ). When it dials, ring should spin in speed ex. 2 chevrons on second(now: no matter chevron is under top chevron ( ...AAA... stupid addreses ) or on the opposite site it spins in 2 seconds.
And one enhancement: Please add Asgard Transporter ;)
The text was updated successfully, but these errors were encountered:
Hello !
Please, fix this horrible issues:
Dialing animation should be in my opinion diffrent. I noticed that time for spinning ring from chevron to chevron is fixed(speed of spining is adjusted to "distance" of chevrons). I think the speed should be fixed ( maybe config ). When it dials, ring should spin in speed ex. 2 chevrons on second(now: no matter chevron is under top chevron ( ...AAA... stupid addreses ) or on the opposite site it spins in 2 seconds.
And one enhancement: Please add Asgard Transporter ;)
The text was updated successfully, but these errors were encountered: