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Application Description

project offers a variety of key features, including:

  • Setting the game background
  • Setting the shape or bitmap of the player
  • Displaying different player sprites during movement changes
  • Drawing primitives
  • Drawing lines
  • A render/move switch that allows either drawing the background or moving the player for testing purposes
  • A color picker for selecting the shape colors
  • A function to clear the workspace
  • An area fill function
  • A shape rotation function
  • A run function that creates a game with our bitmaps
  • Implementation of a simple arcade game

These functionalities enable the creation of games using player bitmaps, allowing users to personalize game characters and create custom background maps. This facilitates the creation of a unique game environment tailored to the project’s requirements.



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Simple 2DEngine

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