tag:github.com,2008:https://github.com/Overworldai/world_engine/releases
Tags from world_engine
2026-05-20T15:59:31Z
tag:github.com,2008:Repository/1100875802/1.5.6
2026-05-20T15:59:31Z
1.5.6
lapp0
tag:github.com,2008:Repository/1100875802/1.5.5
2026-04-30T20:48:32Z
1.5.5
lapp0
tag:github.com,2008:Repository/1100875802/1.5.4
2026-04-23T17:53:44Z
1.5.4: MoE Support (#47)
<p>MoE Support (<a class="issue-link js-issue-link" href="https://github.com/Overworldai/world_engine/pull/47">#47</a>)</p>
<p>* implement state loading / saving</p>
<p>* moe + fbgemm optimization</p>
<p>* wp-1.5 staging</p>
<p>* clean up and fix ae</p>
<p>* fix temporal compression rope bugs</p>
<p>* vae reset in world_engine.reset</p>
<p>* reduce peak memory</p>
<p>* Implements the orthorope angles computation instead of precomputing (<a class="issue-link js-issue-link" href="https://github.com/Overworldai/world_engine/pull/25">#25</a>)</p>
<p>* fix: uv sync issue with python version 3.9</p>
<p>* fix: VRAM explosion</p>
<p>* refactor: init on gpu device directly</p>
<p>* fix: don't use fbgemm on windows for now</p>
<p>* feat: orthoropeangles</p>
<p>* fix: NoCastModule OrthoRoPEAngles</p>
<p>* fix: remove pos_ids from args</p>
<p>* fix: remove old src rope replacement patch</p>
<p>* fix: remove out of scope ae changes</p>
<p>* fix: remove out of scope text encoder changes</p>
<p>* fix: patch_model pos_ids</p>
<p>---------</p>
<p>Co-authored-by: Philpax <me@philpax.me></p>
<p>* test: revert direct device init (<a class="issue-link js-issue-link" href="https://github.com/Overworldai/world_engine/pull/28">#28</a>)</p>
<p>* feat: use built triton-windows fork to fix long-path issue</p>
<p>* update gen_sample</p>
<p>* better quant</p>
<p>* avoid warning when creating mouse / scroll tensors</p>
<p>* disable unimportant compile options</p>
<p>* clean up model loading</p>
<p>* remove unnecessary push_to_hub</p>
<p>* remove unnecessary save_pretrained</p>
<p>* reduce cpu memory</p>
<p>* pass device</p>
<p>* moe wip</p>
<p>* default quant=None for benchmarking</p>
<p>* moe support</p>
<p>* remove deprecated benchmark_moe</p>
<p>* remove blocking path benchmark</p>
<p>* remove flashinfer path</p>
<p>* fix moe loading, expert weighing, refactor MoE class</p>
<p>---------</p>
<p>Co-authored-by: Clydingus <40514241+Clydingus@users.noreply.github.com>
<br />Co-authored-by: Philpax <me@philpax.me></p>
lapp0
tag:github.com,2008:Repository/1100875802/1.5.3
2026-04-09T01:04:54Z
1.5.3
lapp0
tag:github.com,2008:Repository/1100875802/1.5.2
2026-04-09T00:58:37Z
1.5.2
lapp0
tag:github.com,2008:Repository/1100875802/1.5.1
2026-04-08T19:35:35Z
1.5.1: Excluding layers from quantization (#36)
<p>Excluding layers from quantization (<a class="issue-link js-issue-link" href="https://github.com/Overworldai/world_engine/pull/36">#36</a>)</p>
<p>* exclude layers from quant using fqn</p>
<p>* strict checks</p>
anm-ol
tag:github.com,2008:Repository/1100875802/1.5.0
2026-04-08T14:37:03Z
1.5.0: Adds support for int8 w8a8_gemlite quantization (#34)
<p>Adds support for int8 w8a8_gemlite quantization (<a class="issue-link js-issue-link" href="https://github.com/Overworldai/world_engine/pull/34">#34</a>)</p>
<p>* add torchao quantize_</p>
<p>* testing</p>
<p>* testing yes</p>
<p>* use taehv overide</p>
<p>* yuh</p>
<p>* add apply qat</p>
<p>* yuh</p>
<p>* uh</p>
<p>* enable int4 benchmarking and inference</p>
<p>* apply quantize_model w8a8</p>
<p>* add int8 ptq</p>
<p>* quant none</p>
<p>* int8 gemlite implementation</p>
<p>* clean up, remove torchao quantization</p>
<p>* add gemlite to requirements</p>
<p>* remove unused quant kernels and imports</p>
<p>* restore gen_sample.py, more cleanup</p>
<p>* update readme with Quantization docs</p>
<p>* fixed requirements gemlite</p>
<p>* Clean up pyproject.toml and add config defaults to base_model.py</p>
<p>* Add gemlite warmup+cache, and update gemlite version</p>
<p>* cleanup pyproject.toml and resize in examples</p>
anm-ol