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@@ -30,6 +30,14 @@ This API was OOP designed with the use of the header-only SDK provided by Manus.
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In addition, there is a previous implementation by Megan Zimmerman that utilized the SDK previously.
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## Example Usage
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While not the best way of learning how to use this API, this unity project extensively used this API and contains a few scripts that can be used to move data around if need be. The best way to learn it will be to navigate to Assets>scenes >Box_wall_test.unity https://github.com/OvercodedStack/Manus_VR_UR5_Repo
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The gameobjects containing the hands have most of the code integrated under a child gameobject as left/right-hand. You can also see any additional code that goes in the background if you're interested in manipulations.
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Please note that while the project was developed with the VIVE/OpenVR system, it is NOT a requirement if you have different intentions.
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## Acknowledgements
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- Megan Zimmerman for providing the initial code
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- Manus VR

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