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ILRuntime 域内使用 event 关键字依然要求注册 delegate
复现方法: public static event Action<string, UnityEngine.SceneManagement.Scene> OnLoadFinish; 定义这样的委托,单纯在 ILRuntime 域内使用时要求在 ILRuntime 中注册委托
unity 2021.2 最新 2.02 的 ILRuntime
The text was updated successfully, but these errors were encountered:
同遇到该问题 热更域内直接使用delegate没问题,但是不能用event,可能没对event的add/remove做支持
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ILRuntime 域内使用 event 关键字依然要求注册 delegate
复现方法:
public static event Action<string, UnityEngine.SceneManagement.Scene> OnLoadFinish;
定义这样的委托,单纯在 ILRuntime 域内使用时要求在 ILRuntime 中注册委托
unity 2021.2
最新 2.02 的 ILRuntime
The text was updated successfully, but these errors were encountered: