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ILRuntimeTest.csproj
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ILRuntimeTest.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{E6DD179D-FA31-4425-BDE1-9DD0BE0A9BE1}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ILRuntimeTest</RootNamespace>
<AssemblyName>ILRuntimeTest</AssemblyName>
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<ItemGroup>
<Reference Include="ILRuntim.Mono.Cecil">
<HintPath>..\Dependencies\ILRuntim.Mono.Cecil.dll</HintPath>
</Reference>
<Reference Include="ILRuntime.Mono.Cecil.Mdb">
<HintPath>..\Dependencies\ILRuntime.Mono.Cecil.Mdb.dll</HintPath>
</Reference>
<Reference Include="ILRuntime.Mono.Cecil.Pdb">
<HintPath>..\Dependencies\ILRuntime.Mono.Cecil.Pdb.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Adapters\ClassInheritanceTestAdaptor.cs" />
<Compile Include="Adapters\IAsyncStateMachineAdaptor.cs" />
<Compile Include="Adapters\TestVector3Binder.cs" />
<Compile Include="Adapters\helper.cs" />
<Compile Include="Adapters\TestClass2Adaptor.cs" />
<Compile Include="Adapters\TestClass3Adaptor.cs" />
<Compile Include="Adapters\TestClass4Adaptor.cs" />
<Compile Include="AutoGenerate\*.cs" />
<Compile Include="TestFramework\GenericExtensions.cs" />
<Compile Include="TestFramework\TestCLRAttribute.cs" />
<Compile Include="TestFramework\TestVector3.cs" />
<Compile Include="TestFramework\TestCLREnum.cs" />
<Compile Include="TestMainForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="TestMainForm.Designer.cs">
<DependentUpon>TestMainForm.cs</DependentUpon>
</Compile>
<Compile Include="TestBase\BaseTestUnit.cs" />
<Compile Include="TestBase\InstanceTestUnit.cs" />
<Compile Include="TestBase\ITestable.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="TestBase\StaticTestUnit.cs" />
<Compile Include="TestBase\TestResultInfo.cs" />
<Compile Include="TestFramework\ClassInheritanceTest.cs" />
<Compile Include="TestFramework\DelegateTest.cs" />
<Compile Include="TestFramework\TestClass2.cs" />
<Compile Include="TestFramework\TestClass3.cs" />
<EmbeddedResource Include="TestMainForm.resx">
<DependentUpon>TestMainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ILRuntime\ILRuntime.csproj">
<Project>{79ef2f29-89d1-4097-986c-5e4eefe0fa33}</Project>
<Name>ILRuntime</Name>
</ProjectReference>
<ProjectReference Include="..\LitJson\LitJson.csproj">
<Project>{bec78343-4ba2-4757-807f-7cdbf1f70c83}</Project>
<Name>LitJson</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>