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Issues when making selections #39
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Selections do not currently properly unlock at the appropriate levels. It is not a problem limited to subclasses. 👍 |
I believe there is also a graphical bug associated with this issue. When leveling up a character that requires selecting additional selections, the class/level tab gets a red notification badge indicating additional changes to be made, presumably from needing to select additional selections, however this is inconsistent as all areas in the class/level tab have a green notification badge suggesting no changes are necessary. |
I've mostly worked out what's happening: The bug seems to be that it only expects 1 row of each selection.
Workaround (only for subclasses)A workaround is to add the expanding selections in reverse order and to add the total amounts. Don't do this:
No matter what level above 2 you are, it will stop at the first row and ignore the rest. Instead, do this:
This will, at least, let you select the correct amount at each level. But annoyingly, It will still show the wrong number in the "class/level" tab. Why it shows the wrong number in the "class / level" tabThe number in the "class/level" tab goes haywire because it counts both "need to choose" and "too many chosen", and, as I mentioned, it counts all the select at the same time. First table at level 7
Second table at level 7So, using the second table above, I can now add 5 cantrips at level 7. The number on top starts as "12" (5+4+3). And after 5 picks it shows "3" (the level 5 row complains that I have 1 too many, and the level 2 row complains that I have 2 too many). |
Creating Selections in reverse order as you've pointed out works in the Subclass Builder however it appears to break when doing so in the Class Builder. |
I've noticed an additional graphical issue related to Selections. If you have more than 10 Selections listed in a subclass, only the first 10 display properly in the character builder. Going past 10 causes the character builder to incorrectly show the maximum number of selections already made, even though the Class / Level tab shows selections still needed, as does the AL Illegal drop down. |
When having to make a subclass that gets to choose from a list of options at various levels only the first number is available. For example if you picked 1 selection from a list of class abilities at level 3, then 2 more at level 5 the feature as it currently is will only allow you to select 1 option and not the 3 total options that should be allowed. I do not believe this bug is present within the class feature, only the subclass feature, though I am unsure of this
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