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There is currently no way to push artwork directly and temporarily to the frame without adding artwork to the database. The following is a workaround (creating, pushing, deleting) which requires a short delay before deleting the artwork again:
OF.artwork.create(artwork).then((result)=>{letartworkId=result.idOF.frames.updateCurrentArtwork(frameId,artworkId).then(()=>{setTimeout(()=>{OF.artwork.delete(artworkId)},500)// wait to make sure the artwork gets passed to the frame before deleting the artwork})
Would be great if this was implemented more cleanly into the API.