Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

feat[code]: extend StatePoint #749

Draft
wants to merge 1 commit into
base: master
Choose a base branch
from
Draft
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
45 changes: 45 additions & 0 deletions osi_common.proto
Original file line number Diff line number Diff line change
Expand Up @@ -600,6 +600,51 @@ message StatePoint
// Orientation in the global coordinate system.
//
optional Orientation3d orientation = 3;

// Absolute velocity.
//
// \c #position \f$ (t) := \f$ \c #position \f$ (t-dt)+ \f$ \c #velocity \f$
// *dt \f$
//
optional Vector3d velocity = 4;

// Absolute acceleration.
//
// \c #position \f$ (t) := \f$ \c #position \f$ (t-dt)+ \f$ \c #velocity \f$
// *dt+ \f$ \c #acceleration \f$ /2*dt^2\f$
//
// \c #velocity \f$ (t) := \f$ \c #velocity \f$ (t-dt)+ \f$ \c #acceleration
// \f$ *dt \f$
//
optional Vector3d acceleration = 5;

// Absolute orientation rate.
//
// \c #orientation \f$ .yaw(t) := \f$ \c #orientation_rate \f$ .yaw(t) * dt
// + \f$ \c #orientation \f$ .yaw(t-dt) \f$
//
// \c #orientation \f$ .pitch(t) := \f$ \c #orientation_rate \f$ .pitch(t) *
// dt + \f$ \c #orientation \f$ .pitch(t-dt) \f$
//
// \c #orientation \f$ .roll(t) := \f$ \c #orientation_rate \f$ .roll(t) *
// dt + \f$ \c #orientation \f$ .roll(t-dt)\f$
//
optional Orientation3d orientation_rate = 6;

// Absolute orientation acceleration.
//
// \c #orientation_rate \f$ .yaw(t) := \f$ \c #orientation_acceleration \f$
// .yaw(t) * dt + \f$ \c #orientation_rate \f$ .yaw(t-dt) \f$
//
// \c #orientation_rate \f$ .pitch(t) := \f$ \c #orientation_acceleration
// \f$ .pitch(t) * dt
// + \f$ \c #orientation_rate \f$ .pitch(t-dt) \f$
//
// \c #orientation_rate \f$ .roll(t) := \f$ \c #orientation_acceleration \f$
// .roll(t) * dt +
// \f$ \c #orientation_rate \f$ .roll(t-dt) \f$
//
optional Orientation3d orientation_acceleration = 7;
}

//
Expand Down