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stable-macos

stable-macos #246

Workflow file for this run

name: stable-macos
permissions:
contents: write
on:
workflow_dispatch:
inputs:
force_version:
type: boolean
description: Force update version
generate_assets:
type: boolean
description: Generate assets (creates downloadable artifacts when not deploying)
checkout_pr:
type: string
description: Checkout PR
cortexide_commit:
type: string
description: Checkout specific CortexIDE commit
cortexide_release:
type: string
description: Custom release number
repository_dispatch:
types: [stable]
push:
branches: [ master ]
paths-ignore:
- '**/*.md'
- 'upstream/*.json'
pull_request:
branches: [ master ]
paths-ignore:
- '**/*.md'
env:
APP_NAME: CortexIDE
# ASSETS_REPOSITORY is where all the downloads are.
# VSCodium has this be the current repo, but we use a separate binaries repo:
# ASSETS_REPOSITORY: ${{ github.repository }}
ASSETS_REPOSITORY: ${{ github.repository_owner }}/cortexide-binaries
BINARY_NAME: cortexide
GH_REPO_PATH: ${{ github.repository_owner }}/cortexide-binaries
ORG_NAME: ${{ github.repository_owner }}
OS_NAME: osx
VERSIONS_REPOSITORY: ${{ github.repository_owner }}/cortexide-versions
VSCODE_QUALITY: stable
jobs:
build:
runs-on: ${{ matrix.runner }}
env:
VSCODE_ARCH: ${{ matrix.vscode_arch }}
strategy:
fail-fast: false
matrix:
include:
- runner: macos-14
vscode_arch: x64
- runner: macos-14
vscode_arch: arm64
steps:
- uses: actions/checkout@v4
with:
ref: ${{ env.GITHUB_BRANCH }}
- name: Switch to relevant branch
env:
PULL_REQUEST_ID: ${{ github.event.inputs.checkout_pr }}
run: . get_pr.sh
- name: Setup Node.js environment
uses: actions/setup-node@v4
with:
node-version: '22.15.1'
- name: Setup Python 3
uses: actions/setup-python@v5
with:
python-version: '3.11'
if: env.VSCODE_ARCH == 'x64'
- name: Setup Rust
uses: dtolnay/rust-toolchain@stable
with:
targets: ${{ matrix.vscode_arch == 'x64' && 'x86_64-apple-darwin' || 'aarch64-apple-darwin' }}
- name: Clone CortexIDE repo
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
CORTEXIDE_COMMIT: ${{ github.event.inputs.cortexide_commit }}
CORTEXIDE_RELEASE: ${{ github.event.inputs.cortexide_release }}
run: . get_repo.sh
- name: Check PR or cron
env:
GENERATE_ASSETS: ${{ github.event.inputs.generate_assets }}
run: . check_cron_or_pr.sh
- name: Check existing VSCodium tags/releases
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: . check_tags.sh
if: env.SHOULD_DEPLOY == 'yes'
- name: Build
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
CARGO_NET_GIT_FETCH_WITH_CLI: "true"
NODE_OPTIONS: "--max-old-space-size=12288"
run: |
echo "Building CortexIDE for macOS ${VSCODE_ARCH}..."
echo "This will compile TypeScript, build React components, and package the application"
./build.sh
if: env.SHOULD_BUILD == 'yes'
- name: Prepare assets
env:
CERTIFICATE_OSX_APP_PASSWORD: ${{ secrets.CERTIFICATE_OSX_APP_PASSWORD }}
CERTIFICATE_OSX_ID: ${{ secrets.CERTIFICATE_OSX_ID }}
CERTIFICATE_OSX_P12_DATA: ${{ secrets.CERTIFICATE_OSX_P12_DATA }}
CERTIFICATE_OSX_P12_PASSWORD: ${{ secrets.CERTIFICATE_OSX_P12_PASSWORD }}
CERTIFICATE_OSX_TEAM_ID: ${{ secrets.CERTIFICATE_OSX_TEAM_ID }}
run: ./prepare_assets.sh
if: env.SHOULD_BUILD == 'yes' && (env.SHOULD_DEPLOY == 'yes' || github.event.inputs.generate_assets == 'true')
- name: Release
env:
GITHUB_TOKEN: ${{ secrets.RELEASE_GITHUB_TOKEN || secrets.GITHUB_TOKEN }}
run: ./release.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Update versions repo
env:
FORCE_UPDATE: ${{ github.event.inputs.force_version }}
GITHUB_TOKEN: ${{ secrets.RELEASE_GITHUB_TOKEN || secrets.GITHUB_TOKEN }}
GITHUB_USERNAME: ${{ github.repository_owner }}
run: ./update_version.sh
if: env.SHOULD_DEPLOY == 'yes'
- name: Upload assets
uses: actions/upload-artifact@v4
with:
name: bin-${{ matrix.vscode_arch }}
path: assets/
retention-days: 7
if: env.SHOULD_BUILD == 'yes' && (env.SHOULD_DEPLOY == 'no' && github.event.inputs.generate_assets == 'true')
- name: Clean up keychain
if: always()
run: |
KEYCHAIN=$RUNNER_TEMP/build.keychain
if [ -f "$KEYCHAIN" ];
then
security delete-keychain $KEYCHAIN
fi