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D3D11: HLSL - give up on custom alignment logic
CI Build #3107: Pull request #3012 synchronize by paroj
January 21, 2024 22:59 12m 26s paroj:devel
January 21, 2024 22:59 12m 26s
D3D11: HLSL - give up on custom alignment logic
CI Build #3106: Pull request #3012 synchronize by paroj
January 21, 2024 16:40 12m 54s paroj:devel
January 21, 2024 16:40 12m 54s
D3D11: HLSL - give up on custom alignment logic
CI Build #3105: Pull request #3012 opened by paroj
January 21, 2024 00:38 13m 5s paroj:devel
January 21, 2024 00:38 13m 5s
D3D11: correctly handle non-square matrices with mColumnMajorMatrices…
CI Build #3104: Commit 7cb8ab6 pushed by paroj
January 18, 2024 20:58 13m 15s master
January 18, 2024 20:58 13m 15s
D3D11: correctly handle non-square matrices with mColumnMajorMatrices…
CI Build #3103: Pull request #3010 opened by paroj
January 18, 2024 17:40 13m 14s paroj:devel
January 18, 2024 17:40 13m 14s
CI: update vulkansdk as the used version is no longer available
CI Build #3102: Commit 3f38002 pushed by paroj
January 17, 2024 23:30 34m 57s master
January 17, 2024 23:30 34m 57s
Devel
CI Build #3101: Pull request #3009 synchronize by paroj
January 17, 2024 22:52 12m 57s paroj:devel
January 17, 2024 22:52 12m 57s
Devel
CI Build #3100: Pull request #3009 synchronize by paroj
January 17, 2024 22:21 35m 9s paroj:devel
January 17, 2024 22:21 35m 9s
Devel
CI Build #3099: Pull request #3009 opened by paroj
January 16, 2024 23:41 35m 10s paroj:devel
January 16, 2024 23:41 35m 10s
GL3Plus: alias CS UBO to VS UBO as both wont be present at the same time
CI Build #3098: Commit a082c56 pushed by paroj
January 13, 2024 09:46 35m 11s master
January 13, 2024 09:46 35m 11s
Devel
CI Build #3097: Pull request #3008 synchronize by paroj
January 12, 2024 21:42 35m 26s paroj:devel
January 12, 2024 21:42 35m 26s
Devel
CI Build #3096: Pull request #3008 synchronize by paroj
January 12, 2024 20:19 37m 4s paroj:devel
January 12, 2024 20:19 37m 4s
Devel
CI Build #3095: Pull request #3008 opened by paroj
January 12, 2024 20:19 35m 32s paroj:devel
January 12, 2024 20:19 35m 32s
Main: RSC - domain and hull programs always come together
CI Build #3094: Commit 070ce2a pushed by paroj
January 11, 2024 22:51 34m 57s master
January 11, 2024 22:51 34m 57s
Main: RSC - domain and hull programs always come together
CI Build #3093: Pull request #3006 opened by paroj
January 11, 2024 21:53 37m 17s paroj:devel
January 11, 2024 21:53 37m 17s
GLSLang: compile as std17, to allow using recent Vulkan SDKs
CI Build #3092: Commit 3508cc8 pushed by paroj
January 11, 2024 17:09 36m 51s master
January 11, 2024 17:09 36m 51s
Devel
CI Build #3091: Pull request #3005 opened by paroj
January 11, 2024 00:29 36m 21s paroj:devel
January 11, 2024 00:29 36m 21s
Samples: PNTriangles - use requireMaterial
CI Build #3090: Commit a870bbf pushed by paroj
January 9, 2024 21:29 38m 12s master
January 9, 2024 21:29 38m 12s
Devel
CI Build #3089: Pull request #3003 opened by paroj
January 7, 2024 22:58 34m 33s paroj:devel
January 7, 2024 22:58 34m 33s
Overlay: ProfileSessionListener - fix crash in finializeSession
CI Build #3088: Commit 7548e05 pushed by paroj
January 7, 2024 22:56 34m 29s master
January 7, 2024 22:56 34m 29s
Overlay: ProfileSessionListener - fix crash in finializeSession
CI Build #3087: Commit 5bb5870 pushed by paroj
January 7, 2024 21:54 35m 6s master
January 7, 2024 21:54 35m 6s
Revert "Main: Pass - alias compute shader to vertex shader storage"
CI Build #3086: Commit cac884c pushed by paroj
January 7, 2024 21:52 36m 25s master
January 7, 2024 21:52 36m 25s
Overlay: ProfileSessionListener - fix crash in finializeSession
CI Build #3085: Commit 5bb5870 pushed by paroj
January 7, 2024 21:36 34m 24s master
January 7, 2024 21:36 34m 24s
removed unecssary null ptr checks + changed NULL to nullptr
CI Build #3084: Commit ee5fd3b pushed by paroj
January 7, 2024 19:33 34m 56s master
January 7, 2024 19:33 34m 56s
Devel
CI Build #3083: Pull request #3002 opened by paroj
January 7, 2024 19:32 35m 28s paroj:devel
January 7, 2024 19:32 35m 28s
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