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Bloodborne Save Editor

DISCLAIMER: We do not condone the use of this software for cheating or griefing in online games by any means.

overview.gif

Note: To use this save editor you first need to decrypt your bloodborne save.

If you want to use this with shadPS4, saves are located in shadPS4/user/savedata/1/GAMEID shadPS4 being the folder where the executable is located

The id for Bloodborne can be one of the following:

  • CUSA00900
  • CUSA03173
  • CUSA00207
  • CUSA01363

Table of Contents

1. Features

  • Automatic backup when opening a file.

  • Item filters to easily find whatever you need.

  • Change items amount.
  • Transform items, weapons or armors into different ones including cut content.
  • Modify character attributes.
  • Modify Blood echoes, insight, gender, origin and voice.
  • Edit Gems
  • Edit Runes

2. Build from source

  1. Make sure to have Rust and NodeJS installed.

  2. Install the Tauri dependencies for your operating system.

  3. Clone the repo:

    $ git clone https://github.com/Noxde/Bloodborne-save-editor
  4. Navigate to the project directory:

    $ cd Bloodborne-save-editor
  5. Install the dependencies

    $ npm install

If you want to run the dev version with hot reloading run $ npm run dev or if you want to build it run $ npm run tauri build

The release will be located in Bloodborne-save-editor/src-tauri/target/release/

3. Download

You can download the pre-built executable for your operating system from the Releases section. For Windows, download the .exe, and for Linux, download the .AppImage.

Currently there is no Mac build.

If you encounter any bug please make an issue

4. Attributions

Big thanks to Meph for making the Bloodborne Wiki. All the information used on this project comes from there.

5. License

This project is licensed under the GPL-3.0 License.