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dnfieldNoamDev
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the the fix (flutter#15973)
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-25
lines changed

22 files changed

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-25
lines changed

common/settings.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -187,7 +187,7 @@ struct Settings {
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// Window.getPersistentIsolateData callback. This is meant for information
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// that the isolate cannot request asynchronously (platform messages can be
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// used for that purpose). This data is held for the lifetime of the shell and
190-
// is available on isolate restarts in the the shell instance. Due to this,
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// is available on isolate restarts in the shell instance. Due to this,
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// the buffer must be as small as possible.
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std::shared_ptr<const fml::Mapping> persistent_isolate_data;
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flow/skia_gpu_object.h

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@@ -16,7 +16,7 @@
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namespace flutter {
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// A queue that holds Skia objects that must be destructed on the the given task
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// A queue that holds Skia objects that must be destructed on the given task
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// runner.
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class SkiaUnrefQueue : public fml::RefCountedThreadSafe<SkiaUnrefQueue> {
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public:

fml/gpu_thread_merger.h

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@@ -36,7 +36,7 @@ class GpuThreadMerger : public fml::RefCountedThreadSafe<GpuThreadMerger> {
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GpuThreadMerger(fml::TaskQueueId platform_queue_id,
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fml::TaskQueueId gpu_queue_id);
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// Returns true if the the current thread owns rasterizing.
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// Returns true if the current thread owns rasterizing.
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// When the threads are merged, platform thread owns rasterizing.
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// When un-merged, gpu thread owns rasterizing.
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bool IsOnRasterizingThread();

fml/platform/darwin/scoped_block.h

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@@ -19,7 +19,7 @@ enum class OwnershipPolicy {
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// ownership claim.
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Assume,
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// The scoped object will retain the the object and any initial ownership is
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// The scoped object will retain the object and any initial ownership is
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// not changed.
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Retain,
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};

lib/ui/painting.dart

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@@ -646,7 +646,7 @@ enum BlendMode {
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/// ![](https://flutter.github.io/assets-for-api-docs/assets/dart-ui/blend_mode_colorDodge.png)
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colorDodge,
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/// Divide the inverse of the destination by the the source, and inverse the result.
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/// Divide the inverse of the destination by the source, and inverse the result.
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///
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/// Inverting the components means that a fully saturated channel (opaque
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/// white) is treated as the value 0.0, and values normally treated as 0.0
@@ -2118,7 +2118,7 @@ class Path extends NativeFieldWrapperClass2 {
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void _addPathWithMatrix(Path path, double dx, double dy, Float64List matrix) native 'Path_addPathWithMatrix';
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/// Adds the given path to this path by extending the current segment of this
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/// path with the the first segment of the given path.
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/// path with the first segment of the given path.
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///
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/// If `matrix4` is specified, the path will be transformed by this matrix
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/// after the matrix is translated by the given `offset`. The matrix is a 4x4

lib/ui/semantics.dart

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@@ -471,7 +471,7 @@ class SemanticsFlag {
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/// Whether the semantics node represents an image.
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///
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/// Both TalkBack and VoiceOver will inform the user the the semantics node
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/// Both TalkBack and VoiceOver will inform the user the semantics node
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/// represents an image.
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static const SemanticsFlag isImage = SemanticsFlag._(_kIsImageIndex);
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lib/web_ui/dev/common.dart

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@@ -178,7 +178,7 @@ class BrowserInstallation {
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/// Browser version.
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final String version;
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/// Path the the browser executable.
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/// Path the browser executable.
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final String executable;
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}
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lib/web_ui/lib/src/engine/semantics/scrollable.dart

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@@ -125,7 +125,7 @@ class Scrollable extends RoleManager {
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/// have zero offset relative to Flutter's notion of scroll position is
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/// referred to as "neutral scroll position".
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///
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/// We always set the the scroll position to a non-zero value in order to
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/// We always set the scroll position to a non-zero value in order to
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/// be able to scroll in the negative direction. When scrollTop/scrollLeft is
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/// zero the browser will refuse to scroll back even when there is more
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/// content available.

lib/web_ui/lib/src/engine/surface/painting.dart

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@@ -775,7 +775,7 @@ class SurfacePath implements ui.Path {
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}
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/// Adds the given path to this path by extending the current segment of this
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/// path with the the first segment of the given path.
778+
/// path with the first segment of the given path.
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///
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/// If `matrix4` is specified, the path will be transformed by this matrix
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/// after the matrix is translated by the given `offset`. The matrix is a 4x4

lib/web_ui/lib/src/engine/surface/surface.dart

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@@ -741,7 +741,7 @@ abstract class PersistedSurface implements ui.EngineLayer {
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// `false` for children. Or, which might be cleaner, we could
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// split this method into two methods. One method will detach
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// the DOM, and the second method will disassociate the
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// surface from the the DOM and release it irrespective of
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// surface from the DOM and release it irrespective of
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// whether the DOM itself gets detached or not.
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rootElement.remove();
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rootElement = null;

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