@@ -281,14 +281,12 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
281281 }) {
282282 assert (_matrix4IsValid (matrix4));
283283 assert (_debugCheckCanBeUsedAsOldLayer (oldLayer, 'pushTransform' ));
284- final EngineLayer engineLayer = EngineLayer ._();
285- _pushTransform (engineLayer, matrix4);
286- final TransformEngineLayer layer = TransformEngineLayer ._(engineLayer);
284+ final TransformEngineLayer layer = TransformEngineLayer ._(_pushTransform (matrix4));
287285 assert (_debugPushLayer (layer));
288286 return layer;
289287 }
290288
291- void _pushTransform (EngineLayer layer, Float64List matrix4) native 'SceneBuilder_pushTransform' ;
289+ EngineLayer _pushTransform (Float64List matrix4) native 'SceneBuilder_pushTransform' ;
292290
293291 /// Pushes an offset operation onto the operation stack.
294292 ///
@@ -305,14 +303,12 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
305303 OffsetEngineLayer oldLayer,
306304 }) {
307305 assert (_debugCheckCanBeUsedAsOldLayer (oldLayer, 'pushOffset' ));
308- final EngineLayer engineLayer = EngineLayer ._();
309- _pushOffset (engineLayer, dx, dy);
310- final OffsetEngineLayer layer = OffsetEngineLayer ._(engineLayer);
306+ final OffsetEngineLayer layer = OffsetEngineLayer ._(_pushOffset (dx, dy));
311307 assert (_debugPushLayer (layer));
312308 return layer;
313309 }
314310
315- void _pushOffset (EngineLayer layer, double dx, double dy) native 'SceneBuilder_pushOffset' ;
311+ EngineLayer _pushOffset (double dx, double dy) native 'SceneBuilder_pushOffset' ;
316312
317313 /// Pushes a rectangular clip operation onto the operation stack.
318314 ///
@@ -332,14 +328,13 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
332328 assert (clipBehavior != null );
333329 assert (clipBehavior != Clip .none);
334330 assert (_debugCheckCanBeUsedAsOldLayer (oldLayer, 'pushClipRect' ));
335- final EngineLayer engineLayer = EngineLayer ._();
336- _pushClipRect (engineLayer, rect.left, rect.right, rect.top, rect.bottom, clipBehavior.index);
337- final ClipRectEngineLayer layer = ClipRectEngineLayer ._(engineLayer);
331+ final ClipRectEngineLayer layer = ClipRectEngineLayer ._(
332+ _pushClipRect (rect.left, rect.right, rect.top, rect.bottom, clipBehavior.index));
338333 assert (_debugPushLayer (layer));
339334 return layer;
340335 }
341336
342- void _pushClipRect (EngineLayer outEngineLayer, double left, double right, double top, double bottom, int clipBehavior)
337+ EngineLayer _pushClipRect (double left, double right, double top, double bottom, int clipBehavior)
343338 native 'SceneBuilder_pushClipRect' ;
344339
345340 /// Pushes a rounded-rectangular clip operation onto the operation stack.
@@ -360,14 +355,13 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
360355 assert (clipBehavior != null );
361356 assert (clipBehavior != Clip .none);
362357 assert (_debugCheckCanBeUsedAsOldLayer (oldLayer, 'pushClipRRect' ));
363- final EngineLayer engineLayer = EngineLayer ._();
364- _pushClipRRect (engineLayer, rrect._value32, clipBehavior.index);
365- final ClipRRectEngineLayer layer = ClipRRectEngineLayer ._(engineLayer);
358+ final ClipRRectEngineLayer layer =
359+ ClipRRectEngineLayer ._(_pushClipRRect (rrect._value32, clipBehavior.index));
366360 assert (_debugPushLayer (layer));
367361 return layer;
368362 }
369363
370- void _pushClipRRect (EngineLayer layer, Float32List rrect, int clipBehavior)
364+ EngineLayer _pushClipRRect (Float32List rrect, int clipBehavior)
371365 native 'SceneBuilder_pushClipRRect' ;
372366
373367 /// Pushes a path clip operation onto the operation stack.
@@ -388,14 +382,13 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
388382 assert (clipBehavior != null );
389383 assert (clipBehavior != Clip .none);
390384 assert (_debugCheckCanBeUsedAsOldLayer (oldLayer, 'pushClipPath' ));
391- final EngineLayer engineLayer = EngineLayer ._();
392- _pushClipPath (engineLayer, path, clipBehavior.index);
393- final ClipPathEngineLayer layer = ClipPathEngineLayer ._(engineLayer);
385+ final ClipPathEngineLayer layer =
386+ ClipPathEngineLayer ._(_pushClipPath (path, clipBehavior.index));
394387 assert (_debugPushLayer (layer));
395388 return layer;
396389 }
397390
398- void _pushClipPath (EngineLayer layer, Path path, int clipBehavior) native 'SceneBuilder_pushClipPath' ;
391+ EngineLayer _pushClipPath (Path path, int clipBehavior) native 'SceneBuilder_pushClipPath' ;
399392
400393 /// Pushes an opacity operation onto the operation stack.
401394 ///
@@ -415,14 +408,13 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
415408 OpacityEngineLayer oldLayer,
416409 }) {
417410 assert (_debugCheckCanBeUsedAsOldLayer (oldLayer, 'pushOpacity' ));
418- final EngineLayer engineLayer = EngineLayer ._();
419- _pushOpacity (engineLayer, alpha, offset.dx, offset.dy);
420- final OpacityEngineLayer layer = OpacityEngineLayer ._(engineLayer);
411+ final OpacityEngineLayer layer =
412+ OpacityEngineLayer ._(_pushOpacity (alpha, offset.dx, offset.dy));
421413 assert (_debugPushLayer (layer));
422414 return layer;
423415 }
424416
425- void _pushOpacity (EngineLayer layer, int alpha, double dx, double dy) native 'SceneBuilder_pushOpacity' ;
417+ EngineLayer _pushOpacity (int alpha, double dx, double dy) native 'SceneBuilder_pushOpacity' ;
426418
427419 /// Pushes a color filter operation onto the operation stack.
428420 ///
@@ -442,14 +434,12 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
442434 assert (_debugCheckCanBeUsedAsOldLayer (oldLayer, 'pushColorFilter' ));
443435 final _ColorFilter nativeFilter = filter._toNativeColorFilter ();
444436 assert (nativeFilter != null );
445- final EngineLayer engineLayer = EngineLayer ._();
446- _pushColorFilter (engineLayer, nativeFilter);
447- final ColorFilterEngineLayer layer = ColorFilterEngineLayer ._(engineLayer);
437+ final ColorFilterEngineLayer layer = ColorFilterEngineLayer ._(_pushColorFilter (nativeFilter));
448438 assert (_debugPushLayer (layer));
449439 return layer;
450440 }
451441
452- void _pushColorFilter (EngineLayer layer, _ColorFilter filter) native 'SceneBuilder_pushColorFilter' ;
442+ EngineLayer _pushColorFilter (_ColorFilter filter) native 'SceneBuilder_pushColorFilter' ;
453443
454444 /// Pushes an image filter operation onto the operation stack.
455445 ///
@@ -469,14 +459,12 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
469459 assert (_debugCheckCanBeUsedAsOldLayer (oldLayer, 'pushImageFilter' ));
470460 final _ImageFilter nativeFilter = filter._toNativeImageFilter ();
471461 assert (nativeFilter != null );
472- final EngineLayer engineLayer = EngineLayer ._();
473- _pushImageFilter (engineLayer, nativeFilter);
474- final ImageFilterEngineLayer layer = ImageFilterEngineLayer ._(engineLayer);
462+ final ImageFilterEngineLayer layer = ImageFilterEngineLayer ._(_pushImageFilter (nativeFilter));
475463 assert (_debugPushLayer (layer));
476464 return layer;
477465 }
478466
479- void _pushImageFilter (EngineLayer outEngineLayer, _ImageFilter filter) native 'SceneBuilder_pushImageFilter' ;
467+ EngineLayer _pushImageFilter (_ImageFilter filter) native 'SceneBuilder_pushImageFilter' ;
480468
481469 /// Pushes a backdrop filter operation onto the operation stack.
482470 ///
@@ -493,14 +481,13 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
493481 BackdropFilterEngineLayer oldLayer,
494482 }) {
495483 assert (_debugCheckCanBeUsedAsOldLayer (oldLayer, 'pushBackdropFilter' ));
496- final EngineLayer engineLayer = EngineLayer ._();
497- _pushBackdropFilter (engineLayer, filter._toNativeImageFilter ());
498- final BackdropFilterEngineLayer layer = BackdropFilterEngineLayer ._(engineLayer);
484+ final BackdropFilterEngineLayer layer =
485+ BackdropFilterEngineLayer ._(_pushBackdropFilter (filter._toNativeImageFilter ()));
499486 assert (_debugPushLayer (layer));
500487 return layer;
501488 }
502489
503- void _pushBackdropFilter (EngineLayer outEngineLayer, _ImageFilter filter) native 'SceneBuilder_pushBackdropFilter' ;
490+ EngineLayer _pushBackdropFilter (_ImageFilter filter) native 'SceneBuilder_pushBackdropFilter' ;
504491
505492 /// Pushes a shader mask operation onto the operation stack.
506493 ///
@@ -519,23 +506,13 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
519506 ShaderMaskEngineLayer oldLayer,
520507 }) {
521508 assert (_debugCheckCanBeUsedAsOldLayer (oldLayer, 'pushShaderMask' ));
522- final EngineLayer engineLayer = EngineLayer ._();
523- _pushShaderMask (
524- engineLayer,
525- shader,
526- maskRect.left,
527- maskRect.right,
528- maskRect.top,
529- maskRect.bottom,
530- blendMode.index,
531- );
532- final ShaderMaskEngineLayer layer = ShaderMaskEngineLayer ._(engineLayer);
509+ final ShaderMaskEngineLayer layer = ShaderMaskEngineLayer ._(_pushShaderMask (
510+ shader, maskRect.left, maskRect.right, maskRect.top, maskRect.bottom, blendMode.index));
533511 assert (_debugPushLayer (layer));
534512 return layer;
535513 }
536514
537515 EngineLayer _pushShaderMask (
538- EngineLayer engineLayer,
539516 Shader shader,
540517 double maskRectLeft,
541518 double maskRectRight,
@@ -569,21 +546,13 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
569546 PhysicalShapeEngineLayer oldLayer,
570547 }) {
571548 assert (_debugCheckCanBeUsedAsOldLayer (oldLayer, 'pushPhysicalShape' ));
572- final EngineLayer engineLayer = EngineLayer ._();
573- _pushPhysicalShape (
574- engineLayer,
575- path,
576- elevation,
577- color.value,
578- shadowColor? .value ?? 0xFF000000 ,
579- clipBehavior.index,
580- );
581- final PhysicalShapeEngineLayer layer = PhysicalShapeEngineLayer ._(engineLayer);
549+ final PhysicalShapeEngineLayer layer = PhysicalShapeEngineLayer ._(_pushPhysicalShape (
550+ path, elevation, color.value, shadowColor? .value ?? 0xFF000000 , clipBehavior.index));
582551 assert (_debugPushLayer (layer));
583552 return layer;
584553 }
585554
586- EngineLayer _pushPhysicalShape (EngineLayer outEngineLayer, Path path, double elevation, int color, int shadowColor,
555+ EngineLayer _pushPhysicalShape (Path path, double elevation, int color, int shadowColor,
587556 int clipBehavior) native 'SceneBuilder_pushPhysicalShape' ;
588557
589558 /// Ends the effect of the most recently pushed operation.
@@ -801,13 +770,7 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
801770 ///
802771 /// After calling this function, the scene builder object is invalid and
803772 /// cannot be used further.
804- Scene build () {
805- final Scene scene = Scene ._();
806- _build (scene);
807- return scene;
808- }
809-
810- void _build (Scene outScene) native 'SceneBuilder_build' ;
773+ Scene build () native 'SceneBuilder_build' ;
811774}
812775
813776/// (Fuchsia-only) Hosts content provided by another application.
0 commit comments