A collection about rust gamedev resources.
- Are we game yet?: This site tracks the state of the ecosystem for Game Development in Rust (Maintained by official Rust game development working group).
- Rust GameDev WG: Official Rust game development working group blog site.
- bevy: A refreshingly simple data-driven game engine built in Rust.
- fyrox: A feature-rich, production-ready, general purpose 2D/3D game engine written in Rust with a scene editor.
- wgpu: Safe and portable GPU abstraction in Rust, implementing WebGPU API.
- rapier: Rapier is a set of 2D and 3D physics engines for games, animation, and robotics.
- official book
- bevy-cheatbook: This is a reference-style book for the Bevy game engine.
- bevy_rapier: 2D and 3D physics engines for the Bevy game engine.
- bevy_ecs_tilemap: A tilemap rendering crate for bevy which is more ECS friendly.
- bevy_ecs_ldtk: ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap.
- bevy_mod_picking: Unofficial 3D mouse picking plugin for Bevy.
- bevy_mod_raycast: Unofficial plugin for raycasting in Bevy.
- bevy-inspector-egui: Inspector plugin for the bevy game engine.
- bevy_egui: This crate provides a Egui integration for the Bevy game engine.