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* Update package version.
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Assets/DevLocker/Utils/package.json

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{
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"name": "devlocker.utils.scenereference",
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"displayName": "Scene Reference",
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"version": "1.0.1",
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"version": "1.0.2",
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"unity": "2018.3",
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"description": "Keeps reference to a scene asset and tracks it's path, so it can be used in the game runtime.Use this class to avoid manually typing and updating scene path strings - it will try to do it for you as best as it can, including when building the player.",
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"category": "Tools",

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