You will need to install LuaNativeObjects and set the CMake variable USE_PRE_GENERATED_BINDINGS
to FALSE.
By default CMake will use the pre-generated bindings that are include in the project.
Optional dependency for re-generating Lua bindings from *.nobj.lua
files:
- LuaNativeObjects, this is the bindings generator used to convert the
*.nobj.lua
files into a native Lua module.