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https://github.com/NVIDIAGameWorks/Streamline
The text was updated successfully, but these errors were encountered:
// IUnknown QueryInterface AddRef Release // IDXGIObject SetPrivateData SetPrivateDataInterface GetPrivateData GetParent // IDXGIFactory EnumAdapters MakeWindowAssociation GetWindowAssociation CreateSwapChain [10] sl.interposer.dll CreateSoftwareAdapter // IDXGIFactory1 EnumAdapters1 IsCurrent // IDXGIFactory2 IsWindowedStereoEnabled CreateSwapChainForHwnd [15] sl.interposer.dll CreateSwapChainForCoreWindow [16] sl.interposer.dll GetSharedResourceAdapterLuid RegisterStereoStatusWindow RegisterStereoStatusEvent UnregisterStereoStatus RegisterOcclusionStatusWindow RegisterOcclusionStatusEvent UnregisterOcclusionStatus CreateSwapChainForComposition [24] sl.interposer.dll // IDXGIFactory3 GetCreationFlags // IDXGIFactory4 EnumAdapterByLuid EnumWarpAdapter
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https://github.com/NVIDIAGameWorks/Streamline
The text was updated successfully, but these errors were encountered: