Skip to content

EditorGUILayout_PropertyInterface

Nectunia edited this page Sep 23, 2020 · 4 revisions

What is it for ?

It's a GUI class to help you to draw in Unity editor the new fields implemented by PropertyInterface asset with an auto laid positioning.

For more information about this classe implementation, see EditorGUILayout_PropertyInterface scripting description

See also EditorGUI_PropertyInterface for manual positioning version.

Wich fields it draws ?


TagID fields :


PropertyValue fields :


TypedValue fields :


StringPopup :

As opposed to a EditorGUILayout.Popup, a StringPopup works with its values instead of its index.

Clone this wiki locally