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EditorGUILayout_PropertyInterface
It's a GUI class to help you to draw in Unity editor the new fields implemented by PropertyInterface asset with an auto laid positioning.
For more information about this classe implementation, see EditorGUILayout_PropertyInterface scripting description
See also EditorGUI_PropertyInterface for manual positioning version.
TagID fields :
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Default drawer :

PropertyValue fields :
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Default drawer :

TypedValue fields :
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Default drawer :

StringPopup :
As opposed to a EditorGUILayout.Popup, a StringPopup works with its values instead of its index.
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Default drawer : This is not a field, it's an utility method so it have no drawer.
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