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StatisticsAggregator.cs
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#region using directives
using PoGo.NecroBot.Logic.Event;
using PoGo.NecroBot.Logic.Exceptions;
using PoGo.NecroBot.Logic.State;
using PoGo.NecroBot.Logic.Utils;
using POGOProtos.Networking.Responses;
#endregion
namespace PoGo.NecroBot.Logic
{
public class StatisticsAggregator
{
private readonly Statistics _stats;
public Statistics GetCurrent()
{
return _stats;
}
public StatisticsAggregator(Statistics stats)
{
_stats = stats;
}
public void HandleEvent(string evt, ISession session)
{
}
public void HandleEvent(BotSwitchedEvent evt, ISession session)
{
_stats.Reset();
}
private void HandleEvent(UseLuckyEggEvent event1, ISession session)
{
}
public void HandleEvent(UpdateEvent evt, ISession session)
{
}
public void HandleEvent(UpdatePositionEvent evt, ISession session)
{
}
public void HandleEvent(EggIncubatorStatusEvent evt, ISession session)
{
}
public void HandleEvent(ProfileEvent evt, ISession session)
{
_stats.SetUsername(evt.Profile);
_stats.Dirty(session.Inventory, session);
}
public void HandleEvent(SnipeModeEvent evt, ISession session)
{
}
public void HandleEvent(ErrorEvent evt, ISession session)
{
}
public void HandleEvent(SnipeScanEvent evt, ISession session)
{
}
public void HandleEvent(NoticeEvent evt, ISession session)
{
}
public void HandleEvent(WarnEvent evt, ISession session)
{
}
public void HandleEvent(PokemonEvolveEvent evt, ISession session)
{
_stats.TotalExperience += evt.Exp;
_stats.TotalPokemonEvolved++;
_stats.Dirty(session.Inventory, session);
}
public void HandleEvent(TransferPokemonEvent evt, ISession session)
{
_stats.TotalPokemonTransferred++;
_stats.Dirty(session.Inventory, session);
}
public void HandleEvent(ItemRecycledEvent evt, ISession session)
{
_stats.TotalItemsRemoved++;
_stats.Dirty(session.Inventory, session);
}
public void HandleEvent(FortUsedEvent evt, ISession session)
{
_stats.TotalExperience += evt.Exp;
_stats.TotalPokestops++;
_stats.Dirty(session.Inventory, session);
}
public void HandleEvent(FortTargetEvent evt, ISession session)
{
}
public void HandleEvent(PokemonCaptureEvent evt, ISession session)
{
if (evt.Status == CatchPokemonResponse.Types.CatchStatus.CatchSuccess)
{
_stats.TotalExperience += evt.Exp;
_stats.TotalPokemons++;
_stats.TotalStardust = evt.Stardust;
_stats.Dirty(session.Inventory, session);
}
}
public void HandleEvent(NoPokeballEvent evt, ISession session)
{
}
public void HandleEvent(DisplayHighestsPokemonEvent evt, ISession session)
{
}
public void HandleEvent(UseBerryEvent evt, ISession session)
{
}
public void HandleEvent(IEvent evt, ISession session)
{
}
public void Listen(IEvent evt, ISession session)
{
dynamic eve = evt;
try
{
HandleEvent(eve, session);
}
catch (ActiveSwitchByRuleException ex)
{
_stats.Reset();
throw ex; //do not stop handle bot switcher account.
}
catch
{
}
}
private void HandleEvent(PokeStopListEvent event1, ISession session)
{
}
private void HandleEvent(EggHatchedEvent event1, ISession session)
{
}
private void HandleEvent(EggsListEvent event1, ISession session)
{
}
private void HandleEvent(EvolveCountEvent event1, ISession session)
{
}
private void HandleEvent(FortFailedEvent event1, ISession session)
{
}
private void HandleEvent(PokemonListEvent event1, ISession session)
{
}
private void HandleEvent(SnipeEvent event1, ISession session)
{
}
}
}