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feat: add learning goals section
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README.md

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# LAB | JS Clue (mixing objects and arrays)
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<details>
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<summary>
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<h2>Learning Goals</h2>
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</summary>
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This exercise is designed to allow you practice and apply the concepts and techniques taught in class.
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Upon completion of this exercise, you will be able to:
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- Run predefined tests in Jasmine to verify that the program meets the technical requirements.
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- Identify expected code behavior by reading and understanding test results and errors.
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- Create objects using the object literal syntax
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- Declare and invoke functions
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- Use the `return` keyword to return a value from a function.
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- Pass arrays to functions as arguments.
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- Access objects stored in arrays,
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- Access object properties using the dot notation and bracket notation
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- Iterate over arrays using the `for` and `forEach` loops.
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<br>
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<hr>
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</details>
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## Introduction
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Do you remember the classic detective board game Clue? It was a very popular game in the 90s.
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The plot starts with the death of Mr. Boddy, the very wealthy owner of Tudor Manor. He was killed under _highly suspicious circumstances_, and it's the player's mission to uncover which **suspect** murdered him, what **weapon** was used, and in which **room** of the mansion the crime took place.

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