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userGame.js
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userGame.js
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const fs = require('fs');
const bcrypt = require('bcrypt');
const { validationResult } = require('express-validator');
const { badRequest, internalServerError, notFound } = require('./error');
const { baseUrl } = require('../config/constants');
const { UserGame, UserGameBiodata, UserGameHistory } = require('../database/models');
const unlinkProfilePicturePath = `${__dirname}/../uploads/profiles/`;
const unlinkGameCoverPath = `${__dirname}/../uploads/games/`;
const jsonProfilePicturePath = `${baseUrl}/uploads/profiles/`;
const jsonGameCoverPath = `${baseUrl}/uploads/games/`;
module.exports = {
create: async (req, res) => {
const errors = validationResult(req);
if (!errors.isEmpty()) return badRequest(errors.array(), req, res);
const userGame = await UserGame.create({
username: req.body.username,
password: await bcrypt.hash(req.body.password, 10)
});
res.status(201).json({
statusCode: 201,
message: 'UserGame created successfully',
data: userGame
});
},
update: async (req, res) => {
const errors = validationResult(req);
if (!errors.isEmpty()) return badRequest(errors.array(), req, res);
const userGame = await UserGame.findByPk(req.params.id);
if (!userGame) return notFound(req, res);
const oldUserGameData = { ...userGame.dataValues };
const userGameFields = Object.keys(UserGame.rawAttributes);
let fieldChanged = Object.keys(req.body).filter(field => userGameFields.includes(field));
const before = {}, after = {};
fieldChanged.forEach(async field => {
before[field] = oldUserGameData[field];
if (field === 'password') {
const hashedPassword = await bcrypt.hash(req.body.password, 10);
after[field] = hashedPassword;
} else {
after[field] = req.body[field];
}
});
await UserGame.update(after, { where: { id: req.params.id } });
res.status(200).json({
statusCode: 200,
message: 'UserGame updated successfully',
data: { before, after }
});
},
destroy: async (req, res) => {
const errors = validationResult(req);
if (!errors.isEmpty()) return badRequest(errors.array(), req, res);
const userGame = await UserGame.findByPk(req.params.id);
const userGameBiodata = await UserGameBiodata.findOne({ where: { userGameId: req.params.id } });
const userGameHistories = await UserGameHistory.findAll({ where: { userGameId: req.params.id } });
if (!userGame) return notFound(req, res);
if (userGameBiodata) {
const profilePicture = userGameBiodata.profilePicture;
if (profilePicture !== 'default-profile.png') {
fs.unlink(`${unlinkProfilePicturePath}${profilePicture}`, err => {
if (err) return internalServerError(err, req, res);
});
}
await UserGameBiodata.destroy({ where: { userGameId: req.params.id } });
}
userGameHistories.forEach(async userGameHistory => {
if (userGameHistory) {
const gameCover = userGameHistory.cover;
if (gameCover !== 'default-cover.jpg') {
fs.unlink(`${unlinkGameCoverPath}${gameCover}`, err => {
if (err) return internalServerError(err, req, res);
});
}
await UserGameHistory.destroy({ where: {
id: userGameHistory.id,
userGameId: req.params.id
} });
}
});
await UserGame.destroy({ where: { id: req.params.id } });
res.status(200).json({
statusCode: 200,
message: 'UserGame deleted successfully',
data: userGame
});
},
findOne: async (req, res) => {
const errors = validationResult(req);
if (!errors.isEmpty()) return badRequest(errors.array(), req, res);
const userGame = await UserGame.findByPk(req.params.id, {
include: [
{ model: UserGameBiodata },
{ model: UserGameHistory }
]
});
if (!userGame) return notFound(req, res);
if (userGame.UserGameBiodatum) {
const profilePicture = userGame.UserGameBiodatum.profilePicture;
userGame.UserGameBiodatum.profilePicture = `${jsonProfilePicturePath}${profilePicture}`;
}
userGame.UserGameHistories.forEach(userGameHistory => {
if (userGameHistory) {
const gameCover = userGameHistory.cover;
userGameHistory.cover = `${jsonGameCoverPath}${gameCover}`;
}
});
res.status(200).json({
statusCode: 200,
message: 'OK',
data: userGame
});
},
findAll: async (req, res) => {
const userGames = await UserGame.findAll({
include: [
{ model: UserGameBiodata },
{ model: UserGameHistory }
]
});
userGames.forEach(userGame => {
if (userGame.UserGameBiodatum) {
const profilePicture = userGame.UserGameBiodatum.profilePicture;
userGame.UserGameBiodatum.profilePicture = `${jsonProfilePicturePath}${profilePicture}`;
}
userGame.UserGameHistories.forEach(userGameHistory => {
if (userGameHistory) {
const gameCover = userGameHistory.cover;
userGameHistory.cover = `${jsonGameCoverPath}${gameCover}`;
}
});
});
res.status(200).json({
statusCode: 200,
message: 'OK',
count: userGames.length,
data: userGames
});
}
}