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Natzgun/README.md

Erick Malcoaccha

Natzgun (Developer/Computer Science Student)

I am a software developer passionate about technology, with a strong focus on computer graphics. I consider myself an autodidact and a continuous learner, always seeking challenging problems that push me to grow and expand my knowledge.

Currently, I am an indie learner in computer graphics, building personal projects while exploring the mathematics and processes behind modern graphics.

I love linux, but I am interested in Arch Linux, I love the linux terminal

My portfolio here!

followers followers total stars


๐Ÿงฐ Languages and Tools

C++

C

OpenGL

Linux

SDL

Unity

Java

Spring Boot

React

JavaScript

Git

Jenkins

AWS

Postgres

Python

Neovim



๐Ÿ‘จโ€๐Ÿ’ป I am interested in:

  • ๐ŸŽจ Computer Graphics
  • ๐Ÿ› ๏ธ Software Engineering
  • ๐ŸŽฎ Game Development
  • ๐Ÿง Linux & Operating Systems
  • ๐Ÿ—๏ธ Domain-Driven Design (DDD)

๐Ÿง Operating Systems I use

Arch Linux

Fedora

NixOS



๐Ÿ“Š Stats

Erick's stats


๐Ÿ’ป Most used languages

Erick's Most Used Languages


Pinned Loading

  1. dotfiles-linux dotfiles-linux Public

    Mi configuracion para usar un gestor de ventanas en Arch y derivadas

    Shell

  2. Revolution-Game Revolution-Game Public

    Revolution is a game in SFML and C++

    C++ 3

  3. LittleDB LittleDB Public

    LittleDB It's a DBMS (DataBase Management System) for the study of how a database works inside, implemented from scratch in C++.

    C++ 2 2

  4. KDTree KDTree Public

    Visualization and implementation of KDTree with SFML and C++

    C++ 1

  5. BufferClock-DB BufferClock-DB Public

    Implementation of buffer cache and Clock Algorithm for LittleDB (database managment)

    C++

  6. Little-HttpServer Little-HttpServer Public

    A Http Server from scratch in C ๐Ÿ—ฟ

    C