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with MinimalPathTracer. And it looks bad (dark spots and displaced mesh in cuts). And the performance when near the object drops dramatically (4 fps with RTX 3060).
I tried also SVO, SVS (and SBS) with same setup and it looked even worse, better performance, but still bad when close or inside a hole (~25 fps).
The text was updated successfully, but these errors were encountered:
I tried the fallowing
with MinimalPathTracer. And it looks bad (dark spots and displaced mesh in cuts). And the performance when near the object drops dramatically (4 fps with RTX 3060).
I tried also SVO, SVS (and SBS) with same setup and it looked even worse, better performance, but still bad when close or inside a hole (~25 fps).
The text was updated successfully, but these errors were encountered: