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This is an issue, for example, when using the SplitScreenPass as moving the divider between the two splits results in the camera moving along.
SplitScreenPass::onMouseEvent() returns true when the divider is grabbed, as expected, but Mogwai's Renderer::onMouseEvent()does not check the return value of the RenderGraph::onMouseEvent() method and so will still call the onMouseEvent() method on the scene (therefore resulting in the camera moving along despite the SplitScreenPass pass claiming the events).
The same issue applies to keyboard events.
The text was updated successfully, but these errors were encountered:
This is an issue, for example, when using the SplitScreenPass as moving the divider between the two splits results in the camera moving along.
SplitScreenPass::onMouseEvent()
returnstrue
when the divider is grabbed, as expected, but Mogwai'sRenderer::onMouseEvent()
does not check the return value of theRenderGraph::onMouseEvent()
method and so will still call theonMouseEvent()
method on the scene (therefore resulting in the camera moving along despite the SplitScreenPass pass claiming the events).The same issue applies to keyboard events.
The text was updated successfully, but these errors were encountered: