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Update README.md
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Multirious authored Apr 4, 2024
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Expand Up @@ -73,9 +73,34 @@ or [`bevy_easings`](https://github.com/vleue/bevy_easings):
enable `"bevy/bevy_sprite"`, add some built-in interpolator related to sprite.

## Demos
`cargo run --example follow -F bevy/bevy_winit`<br/>
`cargo run --example click -F bevy/bevy_winit`<br/>
`cargo run --example hold -F bevy/bevy_winit`<br/>

This is an interactive demo. The square will follow your circle with configurable animation.<br>
`cargo run --example follow -F bevy/bevy_winit`<br>

https://github.com/Multirious/bevy_tween/assets/77918086/d582c2de-0f54-4b22-be03-e3bff3348deb

---

This is an interactive demo. Click left to spawn a circle. Hold right click to repetitively spawn a circle every frame.<br>
`cargo run --example click -F bevy/bevy_winit`<br>

https://github.com/Multirious/bevy_tween/assets/77918086/369abdec-32d0-482f-8f2d-b9bb8829ceca

---

This is an interactive demo. Hold left click to increase the effect intensitiy.<br>
`cargo run --example hold -F bevy/bevy_winit`<br>

https://github.com/Multirious/bevy_tween/assets/77918086/33a297a6-19f2-4146-a906-1a88ff037ab3

---

This is a non interactive demo, showcasing the tween event feature.<br>
`cargo run --example event -F bevy/bevy_winit`<br>

https://github.com/Multirious/bevy_tween/assets/77918086/593c9b64-6e7f-40bf-b0b7-29671f971e6e



## Bevy Version Support

Expand All @@ -93,10 +118,10 @@ or [`bevy_easings`](https://github.com/vleue/bevy_easings):

- [`godot`](https://github.com/godotengine/godot)

Godot's tween make it simple to animate something which is the main
inspiration for this crate. The Godot's node child-parent hierarchy
system and that most of the engine APIs utilizes this to define behavior,
yoinked.
Godot's tween make it simple to animate something which is the
inspiration for this crate. The multi-entity architecture is mainly inspired by
Godot's node child-parent hierarchy system and that most of the engine APIs
utilizes this to define behavior,.

## License

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