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Raylib-CSharp
Bliss
Scene Save System
MapObject = true
SoftBody
3D Audio
GPU based Animation Player
Shadows, Fog, Sun...
Particles
2D Shaders
Terrain Generation
VideoPlayer
Loading Screen (LoadingGUI)
GifManager
warn message
Entity
Component
GetComponents
RegistryManager
AddType
Add
CryptoProvider.Encrypt
JsonConfig
Encrypted
ModelAnimationPlayer
CheckBox
DropDownBox
TextBox
ValueBox
Spinner
Slider
SliderBar
ProgressBar
The text was updated successfully, but these errors were encountered:
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Greetings to Sparkle-v4.1.0! 🎉
Delve into the to-do list outlining the enhancements and updates slated for the 4.1.0 release!
Major Change!
Raylib-CSharp
withBliss
.Features
Scene Save System
(By adding entities withMapObject = true
the data get stored in a .json file).SoftBody
.3D Audio
GPU based Animation Player
(With Interpolation)Shadows, Fog, Sun...
to PBR Shader.Particles
(GPU based).2D Shaders
.Terrain Generation
.VideoPlayer
. (Looking for a usefull lib)Loading Screen (LoadingGUI)
by starting the game and switching scenes.GifManager
got useless.warn message
by disposing a already disposed object.Entity
andComponent
Disposing.GetComponents
method to Entity.RegistryManager
theAddType
method with theAdd
method.Fix
CryptoProvider.Encrypt
method was broken.JsonConfig
did notEncrypted
.ModelAnimationPlayer
not reset the animation pose by playing it again.GUI Elements
CheckBox
DropDownBox
TextBox
ValueBox
Spinner
Slider
SliderBar
ProgressBar
The text was updated successfully, but these errors were encountered: