VisualC
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Make sure you have the CUDA toolkit installed (I used version 3.2). Then: 1. Open the cudaRenderer_vc90.sln with your Visual Studio 2. Compile in Release mode 3. Right-click on "cudaRenderer" in the Solution explorer, and select "Properties" 4. Click on "Configuration Properties/Debugging" 5. In the "Command Arguments", enter "..\3D-objects\chessboard.tri" and click OK 6. Hit Ctrl-F5 to run. You should see a rotating chessboard... Read the upper-level README for details on navigation, or hit H (for help). (I used the free Visual C++ 2008 Express Edition, but this should work with the commercial one, too)