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main.go
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package main
import (
"bytes"
"image"
"image/color"
_ "image/png"
"log"
"github.com/hajimehoshi/ebiten/inpututil"
"github.com/hajimehoshi/ebiten/ebitenutil"
"github.com/MrGru/ChineseChess/res"
"github.com/hajimehoshi/ebiten"
)
var square *ebiten.Image
const (
screenWidth = 375
screenHeight = 667
cellSize = float64(40)
)
var (
backgroundFrame *ebiten.Image
colorTable = color.NRGBA{0x32, 0x32, 0x32, 0xff}
board *Board
)
func update(screen *ebiten.Image) error {
Input()
if ebiten.IsDrawingSkipped() {
return nil
}
screen.Fill(color.NRGBA{0xff, 0x00, 0x00, 0xff})
opts := &ebiten.DrawImageOptions{}
opts.GeoM.Translate(0, 0)
screen.DrawImage(backgroundFrame, opts)
DrawTable(screen)
board.Draw(screen)
return nil
}
func Input() {
if inpututil.IsMouseButtonJustReleased(ebiten.MouseButtonLeft) {
board.HandleReleaseEvent(ebiten.CursorPosition())
}
if inpututil.IsMouseButtonJustPressed(ebiten.MouseButtonLeft) {
board.HandleTouchEvent(ebiten.CursorPosition())
}
}
func DrawTable(screen *ebiten.Image) {
for i := 0; i < 10; i++ {
ebitenutil.DrawLine(screen, screenWidth/2-4*cellSize, screenHeight/2+(float64(i)-4)*cellSize-cellSize/2, screenWidth/2+4*cellSize, screenHeight/2+(float64(i)-4)*cellSize-cellSize/2, colorTable)
}
for i := 0; i < 9; i++ {
if i > 0 && i < 8 {
ebitenutil.DrawLine(screen, screenWidth/2+(float64(i)-4)*cellSize, screenHeight/2+(0-4)*cellSize-cellSize/2, screenWidth/2+(float64(i)-4)*cellSize, screenHeight/2+(4-4)*cellSize-cellSize/2, colorTable)
ebitenutil.DrawLine(screen, screenWidth/2+(float64(i)-4)*cellSize, screenHeight/2+(5-4)*cellSize-cellSize/2, screenWidth/2+(float64(i)-4)*cellSize, screenHeight/2+(9-4)*cellSize-cellSize/2, colorTable)
} else {
ebitenutil.DrawLine(screen, screenWidth/2+(float64(i)-4)*cellSize, screenHeight/2+(0-4)*cellSize-cellSize/2, screenWidth/2+(float64(i)-4)*cellSize, screenHeight/2+(9-4)*cellSize-cellSize/2, colorTable)
}
}
x1, y1 := getPosition(0, 3)
x2, y2 := getPosition(2, 5)
ebitenutil.DrawLine(screen, x1, y1, x2, y2, colorTable)
x1, y1 = getPosition(0, 5)
x2, y2 = getPosition(2, 3)
ebitenutil.DrawLine(screen, x1, y1, x2, y2, colorTable)
x1, y1 = getPosition(9, 3)
x2, y2 = getPosition(7, 5)
ebitenutil.DrawLine(screen, x1, y1, x2, y2, colorTable)
x1, y1 = getPosition(9, 5)
x2, y2 = getPosition(7, 3)
ebitenutil.DrawLine(screen, x1, y1, x2, y2, colorTable)
}
func getPosition(row, col float64) (float64, float64) {
startPosX := screenWidth/2 - 4*cellSize
startPosY := screenHeight/2 + (0-4)*float64(cellSize) - cellSize/2
x := startPosX + col*cellSize
y := startPosY + row*cellSize
return x, y
}
func main() {
bg, _, err := image.Decode(bytes.NewReader(res.Background_png))
if err != nil {
log.Fatal(err)
}
backgroundFrame, _ = ebiten.NewImageFromImage(bg, ebiten.FilterDefault)
board = &Board{}
board.InitPosition(screenWidth, screenHeight, cellSize)
board.CreatePiece()
if err := ebiten.Run(update, screenWidth, screenHeight, 1, "Chinese Chess"); err != nil {
panic(err)
}
}