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ASImageNode+CGExtras.m
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//
// ASImageNode+CGExtras.m
// Texture
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// grant of patent rights can be found in the PATENTS file in the same directory.
//
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASImageNode+CGExtras.h>
#import <tgmath.h>
// TODO rewrite these to be closer to the intended use -- take UIViewContentMode as param, CGRect destinationBounds, CGSize sourceSize.
static CGSize _ASSizeFillWithAspectRatio(CGFloat aspectRatio, CGSize constraints);
static CGSize _ASSizeFitWithAspectRatio(CGFloat aspectRatio, CGSize constraints);
static CGSize _ASSizeFillWithAspectRatio(CGFloat sizeToScaleAspectRatio, CGSize destinationSize)
{
CGFloat destinationAspectRatio = destinationSize.width / destinationSize.height;
if (sizeToScaleAspectRatio > destinationAspectRatio) {
return CGSizeMake(destinationSize.height * sizeToScaleAspectRatio, destinationSize.height);
} else {
return CGSizeMake(destinationSize.width, round(destinationSize.width / sizeToScaleAspectRatio));
}
}
static CGSize _ASSizeFitWithAspectRatio(CGFloat aspectRatio, CGSize constraints)
{
CGFloat constraintAspectRatio = constraints.width / constraints.height;
if (aspectRatio > constraintAspectRatio) {
return CGSizeMake(constraints.width, constraints.width / aspectRatio);
} else {
return CGSizeMake(constraints.height * aspectRatio, constraints.height);
}
}
void ASCroppedImageBackingSizeAndDrawRectInBounds(CGSize sourceImageSize,
CGSize boundsSize,
UIViewContentMode contentMode,
CGRect cropRect,
BOOL forceUpscaling,
CGSize forcedSize,
CGSize *outBackingSize,
CGRect *outDrawRect
)
{
size_t destinationWidth = boundsSize.width;
size_t destinationHeight = boundsSize.height;
// Often, an image is too low resolution to completely fill the width and height provided.
// Per the API contract as commented in the header, we will adjust input parameters (destinationWidth, destinationHeight) to ensure that the image is not upscaled on the CPU.
CGFloat boundsAspectRatio = (CGFloat)destinationWidth / (CGFloat)destinationHeight;
CGSize scaledSizeForImage = sourceImageSize;
BOOL cropToRectDimensions = !CGRectIsEmpty(cropRect);
if (cropToRectDimensions) {
scaledSizeForImage = CGSizeMake(boundsSize.width / cropRect.size.width, boundsSize.height / cropRect.size.height);
} else {
if (contentMode == UIViewContentModeScaleAspectFill)
scaledSizeForImage = _ASSizeFillWithAspectRatio(boundsAspectRatio, sourceImageSize);
else if (contentMode == UIViewContentModeScaleAspectFit)
scaledSizeForImage = _ASSizeFitWithAspectRatio(boundsAspectRatio, sourceImageSize);
}
// If fitting the desired aspect ratio to the image size actually results in a larger buffer, use the input values.
// However, if there is a pixel savings (e.g. we would have to upscale the image), override the function arguments.
if (CGSizeEqualToSize(CGSizeZero, forcedSize) == NO) {
destinationWidth = (size_t)round(forcedSize.width);
destinationHeight = (size_t)round(forcedSize.height);
} else if (forceUpscaling == NO && (scaledSizeForImage.width * scaledSizeForImage.height) < (destinationWidth * destinationHeight)) {
destinationWidth = (size_t)round(scaledSizeForImage.width);
destinationHeight = (size_t)round(scaledSizeForImage.height);
if (destinationWidth == 0 || destinationHeight == 0) {
*outBackingSize = CGSizeZero;
*outDrawRect = CGRectZero;
return;
}
}
// Figure out the scaled size within the destination bounds.
CGFloat sourceImageAspectRatio = sourceImageSize.width / sourceImageSize.height;
CGSize scaledSizeForDestination = CGSizeMake(destinationWidth, destinationHeight);
if (cropToRectDimensions) {
scaledSizeForDestination = CGSizeMake(boundsSize.width / cropRect.size.width, boundsSize.height / cropRect.size.height);
} else {
if (contentMode == UIViewContentModeScaleAspectFill)
scaledSizeForDestination = _ASSizeFillWithAspectRatio(sourceImageAspectRatio, scaledSizeForDestination);
else if (contentMode == UIViewContentModeScaleAspectFit)
scaledSizeForDestination = _ASSizeFitWithAspectRatio(sourceImageAspectRatio, scaledSizeForDestination);
}
// Figure out the rectangle into which to draw the image.
CGRect drawRect = CGRectZero;
if (cropToRectDimensions) {
drawRect = CGRectMake(-cropRect.origin.x * scaledSizeForDestination.width,
-cropRect.origin.y * scaledSizeForDestination.height,
scaledSizeForDestination.width,
scaledSizeForDestination.height);
} else {
// We want to obey the origin of cropRect in aspect-fill mode.
if (contentMode == UIViewContentModeScaleAspectFill) {
drawRect = CGRectMake(((destinationWidth - scaledSizeForDestination.width) * cropRect.origin.x),
((destinationHeight - scaledSizeForDestination.height) * cropRect.origin.y),
scaledSizeForDestination.width,
scaledSizeForDestination.height);
}
// And otherwise just center it.
else {
drawRect = CGRectMake(((destinationWidth - scaledSizeForDestination.width) / 2.0),
((destinationHeight - scaledSizeForDestination.height) / 2.0),
scaledSizeForDestination.width,
scaledSizeForDestination.height);
}
}
*outDrawRect = drawRect;
*outBackingSize = CGSizeMake(destinationWidth, destinationHeight);
}