We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent 0c6f7cf commit 0d300d3Copy full SHA for 0d300d3
articles/tutorials/building_2d_games/11_input_management/index.md
@@ -347,7 +347,7 @@ The `Update` method for the `InputManager` calls update for each device so that
347
348
## Implementing the InputManager Class
349
350
-Now tha we have our input management system complete, we will update our game to use it. We will do this in two steps:
+Now that we have our input management system complete, we will update our game to use it. We will do this in two steps:
351
352
1. First, update the `Core` class to add the `InputManager` globally.
353
2. Update the `Game1` class to use the global input manager from `Core`.
0 commit comments