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chore(release): 68.0.0 [skip ci]
# [68.0.0](v67.4.0...v68.0.0) (2021-02-22) ### Code Refactoring * move LocalPlayer to ClientObjectManager ([#619](#619)) ([df1e379](df1e379)) ### Features * add more control over player spawning ([#626](#626)) ([e0dd626](e0dd626)) ### BREAKING CHANGES * removed NetworkClient.LocalPlayer, use ClientObjectManager.LocalPlayer instead
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using System.Reflection;
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[assembly: AssemblyVersion("67.4.0")]
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[assembly: AssemblyVersion("68.0.0")]

Assets/Mirage/CHANGELOG.md

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# [68.0.0](https://github.com/MirageNet/Mirage/compare/v67.4.0...v68.0.0) (2021-02-22)
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### Code Refactoring
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* move LocalPlayer to ClientObjectManager ([#619](https://github.com/MirageNet/Mirage/issues/619)) ([df1e379](https://github.com/MirageNet/Mirage/commit/df1e379e064cdea01309fbf9ada0bab1f3bbd7dd))
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### Features
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* add more control over player spawning ([#626](https://github.com/MirageNet/Mirage/issues/626)) ([e0dd626](https://github.com/MirageNet/Mirage/commit/e0dd626d5bd23e6c555730c6a4c3517694ea3bba))
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### BREAKING CHANGES
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* removed NetworkClient.LocalPlayer, use ClientObjectManager.LocalPlayer instead
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# [67.4.0](https://github.com/MirageNet/Mirage/compare/v67.3.2...v67.4.0) (2021-02-21)
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using System.Reflection;
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[assembly: AssemblyVersion("68.0.0")]

Assets/Mirage/Runtime/AssemblyInfo.cs

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using System.Runtime.CompilerServices;
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using System.Reflection;
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[assembly:AssemblyVersion("67.4.0")]
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[assembly:AssemblyVersion("68.0.0")]
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[assembly: InternalsVisibleTo("Mirage.Tests.Common")]
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[assembly: InternalsVisibleTo("Mirage.Tests")]
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using System.Reflection;
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using System.Reflection;
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[assembly: AssemblyVersion("67.4.0")]
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[assembly: AssemblyVersion("68.0.0")]

Assets/Mirage/package.json

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{
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"name": "com.miragenet.mirage",
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"displayName": "Mirage",
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"version": "67.4.0",
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"version": "68.0.0",
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"unity": "2019.1",
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"description": "Mirage is a high level Networking API for Unity, supporting different low level Transports.",
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"author": "Mirage",

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