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[First reported in forge discord by Gegy)
It seems due to a decompiler bug, that ModelBakery spins indefinitly if there are any model errors (which is really bad for modders). Decompiled using ForgeFlower:
Interesting, there may be a few more places like this. Thus is the issue with decompiled code.
ForgeFlower#38 has come conflicts and needs to address bs's comment.
It would be nice if we could get a patch at least, as it is somewhat frustrating for modders that the game freezes when loading of blockstates fails...
[First reported in forge discord by Gegy)
It seems due to a decompiler bug, that ModelBakery spins indefinitly if there are any model errors (which is really bad for modders). Decompiled using ForgeFlower:
Using idea to decompile it shows another code:
Maybe MinecraftForge/ForgeFlower#38 can fix this issue.
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