FXAA is a post-process for MikuMikuDance, it is very fast implementation on GPU, the method solves most causes of low-freq AA, but cannot fully prevent temporal aliasing
- MikuMikuDance (Only tested on 926 version x64)
- MikuMikuEffect (Only tested on 037 version x64)
- Direct3D 9 With Shader Model 3.0 (ps_3_0)
- Download a zip archive from the github page.
- Un-zip the archive.
- Put the
FXAA.x
to the MMD window (no controller to change effect).
If you are a developer using this as part of your love and considering contacting me, you can submit code by Pull requests
or Feel free to contact me via twitter
and issues
, i'll add your profile to team members.
- Reach me via Twitter: @Rui.
Copyright (C) 2016-2017 Rui. All rights reserved.
https://github.com/MikuMikuShaders
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copy of this software and associated documentation files (the "Software"),
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and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
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BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- FXAA Whitepaper [link]