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  1. SuperMario64Remake SuperMario64Remake Public

    A DirectX remake of Super Mario 64's first level - showcasing Hardware Skinning, Shadow Mapping, simple particle systems and other HLSL shader work.

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    A C++ component-oriented 2D game engine. Includes a remake of the first 3 levels of the classic game Q-Bert.

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    A bot designed to play a top-down zombie shooter game with limited information of its environment according to a multi-layered behavior tree.

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  4. EmotionalContagion EmotionalContagion Public

    A paper exploring emotional contagion within the context of crowd simulation.

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  5. 2048ReinforcementLearning 2048ReinforcementLearning Public

    An AI that learns how to play the game 2048 through deep reinforcement learning.

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  6. Raytracer Raytracer Public

    A raytracing-based renderer designed to support multiple scenes with moving cameras, PBR materials, and the 3 basic light structures (point, linear and spot).

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